KF's Tamriel Rebuilt Guard Add-Ons

⭐ — (2 endorsements) 📥 86 downloads 📌 v2.1 📅 5/10/2025
🟡 Updated this year

By King Feraligatr · NPCs

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/17/2026 📅 Created: 5/10/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #57 of 123 NPCs mods in this game by downloads

📋 About This Mod

Adds more guard spawns to Tamriel Rebuilt. Does so via leveled creatures, allowing for some randomization, variety, and more reliable respawning.

Released as part of the May 2025 Modathon.

About the mod:

I'm finally doing it! I'm finally releasing one of my infamous guard add-on mods for Morrowind! And it's not the first one I expected to release. This one is for for Tamriel Rebuilt, not the vanilla game. Now, what does it do, you may ask?

Good question! A summary of what this mod does:

  • []Adds in many new guard spawns throughout the mainland. These guard spawns are done so via leveled creatures for some randomization, variety, more reliable respawning and more. While the respawn flag "works", it's not hard to mess up and break if you know what you're doing. And normal NPC placements do not allow for as much randomization and variety as leveled creatures. Leveled creature spawns will also reset over time, allowing for displaced or weakened guards to be, well, reset. And despite the "leveled" part of "leveled creatures" these guards are not leveled and will all be able to spawn at level 1. It's just the functionality I use.[/]

    []Simple male and female guard variety. Pretty much every guard spawn allows for male and female spawns, allowing for some variety. Male or female NPC records have been created if they did not exist to fill the lists. Otherwise, it uses normal TR/PT guard records to fill the lists. This allows for the added guard spawns using vanilla TR/PT records to remain compatible with changes to them in future updates.[/]

    []Comprehensive coverage of all areas up to Grasping Fortune. All areas added up to and including those in the Grasping Fortune update are covered, including some places that did not have guard spawns before.[/]

    []As mentioned before, guard spawns have been added to some places where guards did not spawn, where I thought it made sense.[/]

    []And more.[/]

    More caveats and details can be found in the compatibility section. At any rate, I hope you enjoy your more lively and guarded mainland. :)

    See also: my guard add-on mod for the vanilla game and its expansions. Similar spawn philosophy combined with more diversity.

    Requirements:

    Morrowind.esm, Tribunal.esm, and Bloodmoon.esm along with Tamriel_Data and Tamriel Rebuilt are all required.

    Installation/Playing the Mod:

    Download the mod, put the .esp in your Data Files folder, and then activate the .esp in the mod organizer of your choice. Then launch the game. It's really simple and no different from playing many other mods.

    Uninstallation:

    Either delete the mod's .esp or deactivate it in your preferred mod organizer. It's quite the same as uninstalling many other mods.

    Compatibility:

    This mod should be more or less compatible with most TR mods, I'd think. It only adds in more spawns and does not change any vanilla records. Any new records are custom. There's the possibility of a TR update c

📊 Mod Details

Game
Morrowind Mods
Author
King Feraligatr
Version
2.1
Downloads
86
Endorsements
2
Category
NPCs
Created
5/10/2025
Updated
5/17/2026

🔧 How to Install Morrowind Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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