Hlaalu Normal Mapped for OpenMW
⚪ Last updated 2016⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #281 of 544 Models and Textures mods in this game by downloads
📋 About This Mod
See also: Velothi/Vivec Normal mapped
Guar Skin Banners
This is a vanilla friendly high resolution texture pack of Hlaalu architechture, featuring normal maps and parallax maps. It replaces most textures in Balmora, Suran and other Hlaalu buildings except for a few tiny textures barely visible. I might add those in a later update. All textures feature normal maps and some have parallax maps. You are required to use OpenMW and add a few lines in the settings.cfg file to use these special textures. At the moment, the pack does not update the doors, because of the horrible unwrapping that drove me crazy. I'll add that in a later update.
Also, while the Vivec pack featured banners in Vivec this pack will not feature any banners for the Hlaalu cities. Why? Because these banners are featured in more styles than Hlaalu. I'll put up a separate texture pack with banners some other time. It would make more sense.
To use this as intended, you need OpenMW, at least version 0. 39. 0, which is, at the time of writing, the latest version. There might be a way to use these with MGE, but I don't know, never tried, never will.
To install (good, OpenMW multi data folders-style):
This guide explains the process in detail. Check it out if you haven't done this before.
- []To install the mod, create a data folder for the mod and add its path to openmw.cfg []To uninstall the mod, simply remove the folder from openmw.cfg []Find your "settings.cfg" file. Should be here: []Linux: $HOME/.config/openmw []Windows: C:\Users\Username\Documents\my games\openmw (username, harddrive and language may vary) []Mac: $HOME/Library/Preferences/openmw
auto use object normal maps = true auto use object specular maps = true [
]You're done! Launch the game and everything should work as expected.Didn't understand a thing in the first two steps? Again, look at the official OpenMW wiki guide.
Still don't understand? Ah well. Do it the old way then. Follow the instructions below. But it's gonna suck when you have to uninstall or reinstall the mod because you will have to remove every single texture manually.
To install (bad, old school way):
[]Put the "textures" folder in your Data Files folder in the main Morrowind directory. Overwrite when/if asked. []Find your "s
A high-resolution retexture of Hlaalu architecture with normal maps, aiming to stay true to the original color palette. Works only with OpenMW 0.39 and newer. Popular with 932 endorsements and nearly 30k downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 932 endorsements and nearly 30k downloads
- Faithful to the original color scheme, so it won't clash with vanilla assets
- Normal maps give Hlaalu buildings a nice bump in visual quality without overhauling the look
⚠️ Cons
- Only works with OpenMW 0.39 and newer, so vanilla Morrowind players are out of luck
- Last updated in 2016 — might have issues with the latest OpenMW versions
- No screenshots or install instructions in the description, so you're flying blind until you try it
For OpenMW players who want to spruce up Hlaalu architecture without straying from the original art style. If you're on vanilla Morrowind or prefer total overhauls, this isn't for you.
💡 Beginner Tips
- Make sure you're running OpenMW 0.39 or later, or the mod won't work at all.
- Since it's a texture replacer, just drop the files into your OpenMW data directory or use the mod manager.
- If you're using other texture mods, load this one after them to ensure it takes priority.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Lysol
- Version
- 1.1
- Downloads
- 29,758
- Endorsements
- 932
- Category
- Models and Textures
- Created
- 5/14/2016
- Updated
- 6/4/2016
🔧 How to Install Morrowind Mods
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