gGG - guillerkus' Good GMSTs

⭐ — (8 endorsements) 📥 73 downloads 📌 v1.0 📅 4/18/2023
⚪ Last updated 2023

By guillerkus · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/18/2023 📅 Created: 4/18/2023
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #169 of 348 Gameplay mods in this game by downloads

📋 About This Mod

A nice rebalance of many game aspects that attempt to make the game more immersive, well-paced, and challenging.

gGG - guillerku's Good GMSTs

Numerical changes to Morrowind's core values that affect its gameplay without touching the world. These are the specific GMSTs I play with to amplify the experience of TESIII, with a focus on immersion, balance, pacing, and re-invigorating content that poor implementation of mechanics left in the dust.

WHAT I MEAN is that several gameplay features of Morrowind sound good on paper but a rushed development caused them to be superseeded by other mechanics, either because exploits left them obsolete (economy) or because they worked so badly that there was no use in interacting with them (pickpocketing).

This is achieved through the following 42 changes to the GaMe SeTtings, compatible with any content mod.

The Settings:

Sorry for the format errors, it is better in the download README

  • []PLAYER MOVEMENT and FATIGUE

fAthleticRunBonus           0. 81 from 1

fBaseRunMultiplier        1. 94 from 1. 75

fMinWalkSpeed       125 from 100

fSwimRunBase  0. 8 from 0. 5

fEncumberanceStrMult  7. 5 from 5

fFatigueAttackBase   3 from 2

fFatigueBlockBase    6 from 4

fFatigueJumpBase   6 from 4

fFatigueRunBase     4 from 5

fFatigueRunMult  1. 5 from 2 These values are the result of mixing several (forgotten, sorry) mods with a similar objective of taking the un-fun elements out of movement while keeping the challenge, character differences, and improvement. In short, early game speed is faster while late game is unchanged; you get a bit more inventory per strength point; and fatigue costs are reduced for moving but increased for actions (fighting, jumping). The result is easier fatigue management when moving so that you don't always need to rest before everything, but harsher costs once you begin doing actual exhausting things. With high endurance and low encumberance you are now able to run without losing fatigue, making build choices more impactful (jumping everywhere is discouraged now though unless you are a lighweight acrobat).

  • []PLAYER SNEAK and CRIME

fSneakSpeedMultiplier      0. 81 from 0. 75

fSneakUseDelay  0. 5 from 1

i1stPersonSneakDelta  25 from 10

fPickPocketMod  0. 02 from 0. 3

iPickMaxChance  100 from 75

fCrimeGoldDiscountMult 0. 80 from 0. 50

Pickpocketing was broken in vanilla, with these changes you can play and have actual fun as a thief (formulas where reverse engineered and extensive t

📊 Mod Details

Game
Morrowind Mods
Author
guillerkus
Version
1.0
Downloads
73
Endorsements
8
Category
Gameplay
Created
4/18/2023
Updated
4/18/2023

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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