From Wind Into Stone
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #107 of 174 Dungeons and Locations mods in this game by downloads
📋 About This Mod
What is this mod?
From Wind Into Stone tells a story about a place long forgotten, and tries to provide a window into events which I think aren't portrayed too expansively elsewhere. I made it to explore a question, keeping myself as closely in-line with firmer lore as I could, while still taking advantage of gray areas and hints - points that aren't quite so iron-clad and invite imagination.
The result is lore-friendly (...ish) but I made it for myself, and it has very much grown out of my own thoughts on the matter. It may not be everyone's cup of tea, but I still invite you to to try it.
What does this mod do?
This mod adds a dungeon that's really more of a walking-sim once you get past the front door. The entrance can be found in the Foyada Ashur-Dan, i.e. the place the devs themselves forgot.
It also adds a number of custom assets - many modified from vanilla and OAAB, and many made from scratch by yours truly. A (slightly) more detailed breakdown can be found in the readme.
Installation:
If you are using a mod-manager, simply download and let it take care of the rest. If you cannot or will not use a mod manager, copy the contents of this archive into your data files directory.
Compatibility:
This mod was made to be compatible by default - unless another mod adds a great deal to , then you shouldn't have any issues starting this mod.
Requirements:
This mod is not dependent on, but I find works really well with A River of Fire by Damius. I strongly recommend it. Lava is fun.
MelchiorDahrk & the OAAB_Data Team for OAAB_Data.
AliceL93 for Past Life Regressions, which fundamentally inspired this.
Members of the Morrowind Modding Community Discord for their input and assistance.
From Wind Into Stone is a small dungeon mod for Morrowind that adds a new cave to the Molag Amur region. It offers a short, atmospheric exploration experience with a mysterious backstory, suitable for players seeking new locations. With 91 endorsements and recent updates, it's a niche addition for lore-focused adventurers.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche but appreciated by the community (91 endorsements)
- Recent update (May 2024) suggests active maintenance
- Fits the vanilla aesthetic, perfect for lore-friendly exploration
⚠️ Cons
- Small scope—just one cave, not a full questline
- May not be worth it if you're not into atmospheric dungeon crawling
For Morrowind players who enjoy discovering new, lore-friendly locations without major gameplay overhauls. If you're a completionist or explorer who likes to uncover hidden secrets, this is a nice little addition. Skip if you're looking for quests or combat challenges—this is purely about atmosphere and exploration.
💡 Beginner Tips
- Make sure to check the Molag Amur region on your map—the cave is easy to miss, so keep an eye out for unusual rock formations.
- If you're using a mod manager, just drop the file in; otherwise, place it in your Data Files folder and activate it in the launcher.
- Since it's a small mod, it's safe to install mid-playthrough, but always keep a save before adding new content just in case.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- AranMathai
- Version
- 1.1
- Downloads
- 14,835
- Endorsements
- 91
- Category
- Dungeons and Locations
- Created
- 5/29/2024
- Updated
- 5/30/2024
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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