Concept Art Ghostfence Replacer - NoM patch
⚪ Last updated 2017⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 🏆 #57 of 60 Patches mods in this game by downloads
📋 About This Mod
Compatibility patch for Concept Art Ghostfence Replacer by Starwarsgal and Necessities of Morrowind by Taddeus.
This little fix reconciles wonderful CAGR mod by SWG and Necessities of Morrowind by Taddeus. It gives SWG's Ghostfence "blade" pylons their own mesh and ID, so that NoM (and possibly other mods) can happily use original Bethesda models.
To install, just copy "meshes" folder to .../Morrowind/Data Files You still need StarWarsGal's textures to use this.
If you use MGE XE, you probably should regenerate distant land, just make sure to backup distant land files (.../Morrowind/Data Files/distantland), just in case.
I've also included original Bethesda models, for those who have already replaced them.
If you also use Mountainous Red Mountain mod by PirateLord, please use the fix by abot instead: http://abitoftaste.altervista.org/morrowind/index.php?option=downloads&task=info&id=62&Itemid=50&-MRM-CAGR-NOM-patch
I haven't modified models in any way, just renamed SWG's nifs for compatibility and replaced statics for Ghostfence pylons.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Serenity
- Version
- 1.0
- Downloads
- 143
- Endorsements
- 17
- Category
- Patches
- Created
- 6/22/2017
- Updated
- 6/22/2017
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