Certain Stars - A Birthsign Overhaul
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 🏆 #82 of 111 Races, Classes, and Birthsigns mods in this game by downloads
📋 About This Mod
An overhaul to all vanilla birthsigns. Tries to retain vanilla intention and respect lore. Favours active powers and spells over passive effects.
Description:
This mod is still in a testing phase!
I've uploaded mainly to get some feedback on balance and a general sanity check against my own preferences.
Please let me know what you think, suggestions welcome!
CERTAIN STARS
Overhauls birthsigns. Intended to be used alongside Uncertain Parents, my race overhaul.
The biggest change is probably the complete removal of any Fortify Attribute Abilities (like the Steed or Lady). I always find signs with passives like that both hard to pass up and boring. Instead, Birthsigns focus on active powers and some spells, while my races mod handles passive abilities.
THE TOWER
Tower Key : 0 Cost Power :
- Open, touch, 50 (same as vanilla)
Beggar's Nose : 5 Cost Spell :
-Detect Animal, Enchantment & Key, 60 Seconds, 200 (vanilla settings)
- Fortify Luck, 60 seconds, 10 - 20
(always fond of this sign, so minimal changes here)
THE RITUAL
Mara's Gift : 0 Cost Power :
- Restore Health, 100
- Cure Common Disease, Self
Blessed Touch : 5 Cost Spell :
- Turn Undead, touch, 30 seconds, 100
- Light, touch, 30 seconds, 10
Blessed Word : 10 Cost Spell :
- Turn Undead, target, 30 seconds, 100
- Light, target, 30 seconds, 10
THE STEED
Mid-Year's Harvest : Ability :
- Fortify Fatigue, 45 - 55
Charioteer : 0 Cost Power :
- Fortify Speed, 600 seconds, 30 - 40
- Feather, 600 seconds, 80 - 120
- Restore Fatigue, 600 seconds, 2 - 3
(changed from a simple passive speed bonus to a useful utility sign. Useful to cast when travelling, looting a dungeon, or in combat for the fatigue regen)
THE APPRENTICE
Elfborn : Ability
- Fortify Max Magicka, 1. 5
- Weakness to Magicka, 45 - 55
- Weakness to Normal Weapons, 35 - 45
Theoria : 0 Cost Power :
- Fortify Alteration, Conjuration, Destruction, Illusion & Mysticism, 10 seconds, 15 - 30
- Fortify Magicka, 10 seconds, 30 - 60
(I really like this power - it once per day it can help you cast a spell that is beyond your normal skill level)
Magicka Well : 0 Cost Power :
- Restore Magicka, 30 seconds, 3 - 6
Fay : Ability :
- Fortify Maximum Magicka
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Eridan Whitney
- Version
- 0.93
- Downloads
- 61
- Endorsements
- 2
- Category
- Races, Classes, and Birthsigns
- Created
- 5/12/2026
- Updated
- 6/2/2026
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