Another Rules Rebalance

⭐ — (3 endorsements) 📥 60 downloads 📌 v0 📅 8/28/2021
⚪ Last updated 2023

By ezze · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/23/2023 📅 Created: 8/28/2021
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #211 of 348 Gameplay mods in this game by downloads

📋 About This Mod

Another mod that wants to make the rules of Morrowind more reasonable

Another rules rebalance mod

Another mod that tries to rebalance morrowind rules to make the game more immersive and reasonable.

There are dozen of similar mods, this is what I found most fun in my games.

Here is the list of what this mod does:

  • []Walking speed is a bit faster.

    []High encumbrance reduces speed less.

    []Jumping feels more natural.

    []Fatigue drain is less punishing for moving, but more for fighting. As other fighting actions Spellcasting drains Fatigue. Higher Encumbrance make Spellcasting more tiring, explaining why wizards usually have little/no armor.

    []Barter disposition changes in a different way, merchants money resets slower.

    []Projectile are faster.

    []Speechcraft is rebalanced.

    []Crime related fines are doubled.

    []Greeting distance is greatly reduced. No more constant harassment while walking around

    []Magical transportation is more expensive. Why walk when you can ride? Good question. Why ride when you can teleport? Now there is a reason.

    []Skill increases are changed as in the Wakim Character esp.

    []Each level up grants exactly three +1 to attributes. But you get a fortification to Luck and Personality equal to your level and half your level respectively.

    []Blindself and Brittlewind are not autocalc anymore, so NPC won't use those. This a little-to-no effect in normal gameplay, but it solves some weird behaviors if you use the other suggested Wakim mods. I.e., NPC won't blind themselves and won't use the Hags specific Brittlewind spell.

    To use with...

    pianobadger's Class Mod,

    mtrBalancedRaces,

    mtrBalancedBirthsigns,

    Wakim's Game Improvements,

    use the following esp files:

    • []Balance - Items.esp,

      []Balance - Magic Effects.esp,

      []Balance - NPC Spellcasting.esp,

      []Balance - Spells.esp,

      []Gameplay - Dialogue.esp.

    Another Armor n Weapon Rebalance,

    (this mod).

    Installation

    Download and install all suggested mods, activate all esp files in the launcher in the same order. Put this mod last.

    Given the nature of the mods, they should be very high in the load order. Ideally just after the master files and patches (e.g., Patch for Purists, Unofficial Morrowind Official Plugins Patched, and Expansion Delay).

    Notes

    The most unusual change from similar mods is the add of fatigue drain from Spellcasting. The reason to do so are both thematic and mechanical. The thematic aspect is that for me it has always been strange that to swing a weapon is exhausting, but convince a part of world to spontaneously burst to pieces would be effortless. Secondly in Morrowind most mages wear little-to-no armors; in the vanill

📊 Mod Details

Game
Morrowind Mods
Author
ezze
Version
0
Downloads
60
Endorsements
3
Category
Gameplay
Created
8/28/2021
Updated
7/23/2023

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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