Smithy Damage Enabler

⭐ — (11 endorsements) 📥 282 downloads 📌 vv1.3 📅 6/18/2026
🟡 Updated this year

By ABravePersimmon · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/29/2026 📅 Created: 6/18/2026

🔍 Analysis

  • 🏆 #341 of 345 Gameplay mods in this game by downloads

📋 About This Mod

This mod allows both Smithy Hunting Assistants (Gemma and Werner) to take actual damage from any stray monster attacks!

Before this mod, Gemma and Werner would cower in place if a monster attacked them. Not anymore! Your Hunting Assistants will never lose health or cart (faint), but they will physically (and audibly) react to the pain.

For a more technical explanation, I used a combination of Lua hooks and minimal .user file editing to force the Smithy Hunting Assistants to take damage. NPCs that aren't Support Hunters or Handlers must be converted into Hunter NPCs to have access to the damage animations, which is what this mod does for Gemma and Werner!

It was a grueling process, but I used all of the knowledge I gained from my Handler Damage Enabler mod to finally get this working!

This mod is fully compatible with Title Update 4 (Ver. 1. 041. 03)!

Installation:

1.) You will need REFramework with Loose File Loader enabled and Fluffy Mod Manager.

2.) Extract the mod to your FluffyModManager\Games\MonsterHunterWilds\Mods directory.

3.) In Fluffy Mod Manager, activate the "Enable Smithy Damage" toggle and enjoy!

4.) Friendly fire and knockback reduction can be enabled via the Script Generated UI in REFramework.

Additional Notes:

  • []Smithy Hunting Assistants can be damaged by monsters or Hunters (if friendly fire is enabled) up until when they are about to leave the area. They cannot faint (cart), and taking damage does not interfere with their assist logic.[/]

    []Once the Smithy's device has been set, they will move closer to the player.[/]

    []To avoid any bugs and crashes, the Smithy Hunting Assistants will become invulnerable once they react to the player's success (or failure) and prepare to exit.[/]

    []This mod doesn't make monsters target Smithy Hunting Assistants.[/]

    []Gemma's pain voice clips were already set up in the base game! I did nothing but trigger her damage animations.[/]

    []Werner's pain voice clips exist, but they were not set up by Capcom. I had to add new entries to one of his trigger list files.[/]

    []Smithy Hunting Assistants can be stunned, paralyzed, frozen or webbed by monsters if they hit the threshold for each status effect! If they get stuck in a bad status effect, the player, Palico or a Support Hunter can attack them to help them recover (even if friendly fire is disabled!)[/]

    Bug Notes:

    []If a Smithy gets attacked while doing a unique Hunting Assistant animation (wave, celebration, cowering, et cetera), they may occasionally "warp" back to that unique animation during their damage animation.[/]

    []On occasion, if a Smithy gets knocked to the ground, they may struggle to get back to their feet. They will usually recover once they are attacked again.[/]

    [*]Werner's pain voice clips are a little more quiet than the other characters, so you may not he

📊 Mod Details

Game
Monsterhunterwilds Mods
Author
ABravePersimmon
Version
v1.3
Downloads
282
Endorsements
11
Category
Gameplay
Created
6/18/2026
Updated
7/29/2026

🔧 How to Install Monster Hunter Wilds Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Monster Hunter Wilds →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Wilds commands, item IDs, and more.

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