MHWilds Overlay

⭐ ⭐⭐ (6,852 endorsements) 📥 671,414 downloads 📌 v1.14 📅 2/28/2025
🟡 Updated this year

By lingsamuel · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/24/2026 📅 Created: 2/28/2025

🔍 Analysis

  • 👍 1.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 345 Gameplay mods in this game by downloads

📋 About This Mod

Overlay, Boss HP, DPS, Stats, Skill Report.

## MH Wilds Overlay

Overlay. Boss HP, DPS, Stats, etc.

Known bugs/limit:

- Tested in single player, no many multiplayer tests yet

- Like World, only quest host can see parts/status buildup detail

How big and what color should the text be for you to read this description page?

Is this enough for you?

## Installation

Install like common REF mods, you should place all the files in the game installation directory.

The final path should look like this:

MonsterHunterWilds

├── dinput8.dll

├── MonsterHunterWilds.exe

├── reframework

│   ├── autorun

│   │   ├── mhwilds_overlay

│   │   ├── mhwilds_overlay.lua <- lua files go here

### Configuration:

Open the REFramework menu by press the Insert key.

Open "Script Generated UI > MHWilds Overlay"

Tweak options as you wish.

### Special Thanks

Special thanks to FengYuu for spending many nights helping me test issues — fixes are impossible without him!

### Circles under Parts Explanation

Circles unders parts are the valid scars of the part.

By default, green means the scar is in "Normal" state, yellow is "Tear" state (and you can see white scars in enemy body), red is "Raw" state.

The number inside the circle means "Difficulty Level" of the scar, just like status buildup (poison/blast/paralyse, etc). Higher difficulty level = higher HP of the "Normal" and "Tear" state of the scar = higher damage you need to deal to create a "Raw" scar.

### Stat Table Explanation

Row background color meaning:

normal color: physical percentage

darker color: elemental percentage

grey color: damage that ignores hitzone/meat value, like Gunlance shelling

purple color: poison damage

HR: hunter rank

Name: hunter/npc/palico name

DPS: damage per second. Start timing from the first hit.

fDPS: fighting boss DPS, fDPS = total damage / fighting boss time

qDPS: quest DPS. qDPS = total damgae / quest time

Damage: total damage

R. Damage: total damage record by the game itself

Party%: total damage of all team members

Physcial/Elemantal (%):  Physical/Elemental damage and its percentage of the person's total damage

Fixed (%): damage that ignores hitzone/meat, like Gunlance Shelling, Stealth attack

Time: fighting boss time

HitCount: total hit count

CritCount: critical hit count

Crit%: critical hit count / total hit count

NegCrit (%): negative critical

📊 Mod Details

Game
Monsterhunterwilds Mods
Author
lingsamuel
Version
1.14
Downloads
671,414
Endorsements
6,852
Category
Gameplay
Created
2/28/2025
Updated
2/24/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Monster Hunter Wilds Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Monster Hunter Wilds →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Monster Hunter Wilds commands, item IDs, and more.

Keep browsing — more Monster Hunter Wilds mods await

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