AutoItems

⭐ ⭐ (325 endorsements) 📥 9,283 downloads 📌 v1.1.3 📅 8/30/2022
⚪ Last updated 2022

By dracahn · Scripts

⬇ Download Mod Source: Nexus Mods 📅 Updated: 10/6/2022 📅 Created: 8/30/2022

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #14 of 17 Scripts mods in this game by downloads

📋 About This Mod

Description:

This mod allows you to have certain items and effects occur on certain triggers.  Personally I'll be putting most everything on "Start of Combat" so I don't have to re-eat 10 foods between each combat segment, while still making time to re-apply buffs mid fight.  I find that this saves time while not affecting actual combat much.

The 4 triggers I currently have are:

  • []Never: item will never trigger by this mod - you can still manually use the item

    []OnSpawn: item will be used when you start a quest or when you die and re-spawn

    []StartOfCombat: item will be used when the player enters combat

    []Weapon Draw: Item will be used whenever the player draws their weapon (this will be a bit wonky for longsword)

    []Always: Item will be used when the previous effect ends or there is a need.  This is a bit spammy with potions and whetstones.

    github page

    FAQ:

    • []Does wide range apply: Nope - maybe in the future.

      []Do powders apply to other players: No - only to the player with the mod.  Something I may implement in the future.

      []Does Item Prolonger work: YES! - if you have item prolonger, effects will be extended by whatever duration it is

      []Does Protective Polish work: Yes - and it applies item prolonger to the effect

      []why aren't my 'OnSpawn' items activating after I die?: Just draw your weapon - that should mark you as no longer 'dying/dead' and re-buff you.

      Installation Instructions:

      • []Install REFramework, if you already have it, it's very important that it is updated to the latest version (at least v1. 1. 1 required) because the mod uses a new feature to save your configuration. If not, the changes are not saved between restarts.

        []Download the mod's zip, place it on the game's .exe folder;

        []Extract it (use Extract Here, overwrite if needed);

        []That's it!

        Future Features:

        I don't know when I'll actually make time to work on these.  I don't care too much about the features, but something I'll consider doing if there's a mighty need

        • []Consume items from bag/box

          []Online/offline toggle

          []Wide range

          []Powders apply to other players (with options for online multiplayer vs just friends - so you don't buff spam people online)

          []Cost of using - e.g. take 100 points to use for a quest or uses 1 point each time a buff is auto-applied.

          Special Thanks:

🤖 AI-enhanced — based on mod data

AutoItems is a script mod for Monster Hunter World that automatically uses items like demondrug when quests start or under other conditions. With 325 endorsements and 9,282 downloads, it's a niche quality-of-life tool for hunters who want to streamline their pre-quest buff routine.

✨ Key Features

Automatically uses items when certain conditions are met, such as using demondrug at quest start
Configurable conditions allow you to set which items trigger and when
Lightweight script mod that runs in the background without manual input

📊 Pros & Cons

✅ Pros

  • Solid community trust with 325 endorsements and over 9k downloads
  • Saves you from forgetting buffs like demondrug at the start of every quest
  • Simple concept that does exactly what it says – no bloat, just automation

⚠️ Cons

  • Last updated in 2022, so it may not work with the latest game patches or DLC
  • Limited to item usage automation – no broader quality-of-life features
  • Potential compatibility issues with other mods that modify item behavior or quest start events
🎯 Is This For You?
For Monster Hunter World players who regularly use consumable buffs and want to automate the tedious pre-quest routine. If you're a speedrunner or just tired of manually popping demondrug every hunt, this is for you. Skip if you prefer full manual control or use mods that alter item effects.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to disable your antivirus or add an exception for the mod folder, as some script mods can trigger false positives.
  • Test the mod in the training area first to see which items trigger and when, so you can adjust the conditions to your liking.
  • If you're using other mods that affect item usage, load AutoItems after them to avoid conflicts.

📊 Mod Details

Game
Monster Hunter Rise Mods
Author
dracahn
Version
1.1.3
Downloads
9,283
Endorsements
325
Category
Scripts
Created
8/30/2022
Updated
10/6/2022

🔧 How to Install MHRise Mods

Install REFramework. Drop mod files into game directory.

📖 Full step-by-step install guide for MHRise →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MHRise commands, item IDs, and more.

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