Item Flex
🟡 Updated this year🖼️ Gallery (2 images)
🔍 Analysis
- 🏆 #1179 of 1452 bukkit mods in this game by downloads
📋 About This Mod
# Item Flex Item Flex is a plugin that gives players the ability to showcase their held item with a modern holographic display. With over 60 configuration options, you're able to tailor the plugin to your servers needs! --- ## 📸 Showcase <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/se-l9HxaWlA" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> --- ## Features - `/itemflex` command to display your held item - Animated hologram made with display entities for zero lag. - PlaceholderAPI & Hex Color Support - Works with items from plugins like `Nexo` and `ItemsAdder` - Fully customizable with over 60+ configuration options - Internal placeholders like `%item_lore%` and `%item_enchants%` for displaying complex item data. - Built-in cooldown system for limiting spam --- ### Default Configuration <details> <summary>View Default Configuration</summary> ```yaml Settings: # Configuration for plugin permissions and cooldowns. Permissions: # If true, permission nodes will be enforced across the plugin. # If false, only server operators (OPs) can use /itemflex reload, # and all players will be subject to cooldowns. Enabled: true # Permission node required to use the /itemflex command. Use: "itemflex.use" # Permission node that allows a player to bypass the usage cooldown. Bypass-Cooldown: "itemflex.cooldownbypass" # Permission node required to execute /itemflex reload. Reload: "itemflex.reload" # Cooldown duration between uses of the /itemflex command. # Supports flexible time formats, e.g.: # "1m" = 1 minute # "2h 30m" = 2 hours and 30 minutes Use-Cooldown: "1m" # Maximum number of lore lines shown from the %item_lore% placeholder. # If the item has more lore lines than this value, the rest will be skipped. # Set to 0 to disable lore entirely. Lore-Line-Limit: 3 # Whether to skip empty lines when displaying %item_lore%. # A line is considered empty if it contains no visible characters, # including lines that only contain color codes or formatting. Ignore-Empty-Lore-Lines: true # Vertical spacing between each hologram line. # This controls how far apart the lines appear above the item. Line-Spacing: 0.17 # Text lines displayed above the item hologram. # Supports PlaceholderAPI placeholders, and internal such as # %item_name% — The display name of the held item. # %item_lore% — Each line of the item's lore (one hologram line per lore line). # # ⚠️ NOTE: %item_lore% can produce many lines if the item has a long lore. # You can limit this by adjusting the Lore-Line-Limit setting. Lines: - "&6&lFLEXING" - "%item_name%" # The format of each enchantment line when %item_enchants% is used. Enchant-Format: "&6%enchantment_name% &f%enchantment_level%" Spawn-Location: # Distance from the player's **eye location** where the hologram spawns. Distance: 1.5 # Offset added to the base spawn location. # Useful for raising or shifting the hologram position. Offset: X: 0 Y: 1.5 Z: 0 # Offset specifically for the item inside the hologram. # Should usually match the above offset for best alignment. Item-Offset: X: 0 Y: -0.17 Z: 0 # How the item is displayed (e.g. NONE, FIXED, GUI). # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/ItemDisplay.ItemDisplayTransform.html Display-Transform: GUI # Scale of displayed items (if the item is NOT a block). Item-Display-Scale: 0.75 # Scale of displayed items (if the item IS a block). Block-Display-Scale: 0.5 # How the hologram text faces the viewer. # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Display.Billboard.html Billboard-Type: "VERTICAL" # Background color and opacity of the hologram text. # All values are 0–255. Use Opacity: 0 for no background. Background-Color: Opacity: 0 Red: 0 Green: 0 Blue: 0 # Brightness of the text lines in the hologram. # 0–15, where 15 is the brightest. Brightness: Block: 15 Sky: 15 # If true, text lines will render with a shadow for better readability and visual depth. Text-Shadow: true # Particle effect played when the animation starts. Spawn-Particle: # Type of particle. # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html Particle: "GLOW" Count: 20 Offset: X: 0.1 Y: 0.2 Z: 0.1 Speed: 0.01 # Sound played when the animation starts. Spawn-Sound: # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html Sound: "ENTITY_EVOKER_CAST_SPELL" Volume: 1.2 Pitch: 1.5 # Controls the scale animation (in and out). Scale-Settings: # Initial scale of the item. Starting-Scale: 0.01 # Amount the item scales u
# Item Flex
Item Flex is a plugin that gives players the ability to showcase their held item with a modern holographic display. With over 60 configuration options, you're able to tailor the plugin to your servers needs!
## 📸 Showcase
## Features
- `/itemflex` command to display your held item
- Animated hologram made with display entities for zero lag.
- PlaceholderAPI & Hex Color Support
- Works with items from plugins like `Nexo` and `ItemsAdder`
- Fully customizable with over 60+ configuration options
- Internal placeholders like `%item_lore%` and `%item_enchants%` for displaying complex item data.
- Built-in cooldown system for limiting spam
### Default Configuration
View Default Configuration
```yaml Settings: # Configuration for plugin permissions and cooldowns. Permissions: # If true, permission nodes will be enforced across the plugin. # If false, only server operators (OPs) can use /itemflex reload, # and all players will be subject to cooldowns. Enabled: true
# Permission node required to use the /itemflex command. Use: "itemflex.use"
# Permission node that allows a player to bypass the usage cooldown. Bypass-Cooldown: "itemflex.cooldownbypass"
# Permission node required to execute /itemflex reload. Reload: "itemflex.reload"
# Cooldown duration between uses of the /itemflex command. # Supports flexible time formats, e.g.: # "1m" = 1 minute # "2h 30m" = 2 hours and 30 minutes Use-Cooldown: "1m"
# Maximum number of lore lines shown from the %item_lore% placeholder. # If the item has more lore lines than this value, the rest will be skipped. # Set to 0 to disable lore entirely. Lore-Line-Limit: 3
# Whether to skip empty lines when displaying %item_lore%. # A line is considered empty if it contains no visible characters, # including lines that only contain color codes or formatting. Ignore-Empty-Lore-Lines: true
# Vertical spacing between each hologram line. # This controls how far apart the lines appear above the item. Line-Spacing: 0. 17
# Text lines displayed above the item hologram. # Supports PlaceholderAPI placeholders, and internal such as # %item_name% — The display name of the held item. # %item_lore% — Each line of the item's lore (one hologram line per lore line). # # ⚠️ NOTE: %item_lore% can produce many lines if the item has a long lore. # You can limit this by adjusting the Lore-Line-Limit setting. Lines: - "&6&lFLEXING" - "%item_name%"
# The format of each enchantment line when %item_enchants% is used. Enchant-Format: "&6%enchantment_name% &f%enchantment_level%"
Spawn-Location: # Distance from the player's eye location where the hologram spawns. Distance: 1. 5
# Offset added to the base spawn location. # Useful for raising or shifting the hologram position. Offset: X: 0 Y: 1. 5 Z: 0
# Offset specifically for the item inside the hologram. # Should usually match the above offset for best alignment. Item-Offset: X: 0 Y: -0. 17 Z: 0
# How the item is displayed (e.g. NONE, FIXED, GUI). # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/ItemDisplay. ItemDisplayTransform.html Display-Transform: GUI
# Scale of displayed items (if the item is NOT a block). Item-Display-Scale: 0. 75
# Scale of displayed items (if the item IS a block). Block-Display-Scale: 0. 5
# How the hologram text faces the viewer. # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Display. Billboard.html Billboard-Type: "VERTICAL"
# Background color and opacity of the hologram text. # All values are 0–255. Use Opacity: 0 for no background. Background-Color: Opacity: 0 Red: 0 Green: 0 Blue: 0
# Brightness of the text lines in the hologram. # 0–15, where 15 is the brightest. Brightness: Block: 15 Sky: 15
# If true, text lines will render with a shadow for better readability and visual depth. Text-Shadow: true
# Particle effect played when the animation starts. Spawn-Particle: # Type of particle. # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html Particle: "GLOW" Count: 20 Offset: X: 0. 1 Y: 0. 2 Z: 0. 1 Speed: 0. 01
# Sound played when the animation starts. Spawn-Sound: # See: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html Sound: "ENTITY_EVOKER_CAST_SPELL" Volume: 1. 2 Pitch: 1. 5
# Controls the scale animation (in and out). Scale-Settings: # Initial scale of the item. Starting-Scale: 0. 01 # Amount the item scales u
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- BitByLogic
- Version
- 1.0.5
- Downloads
- 424
- Endorsements
- 8
- Category
- bukkit
- Created
- 7/14/2025
- Updated
- 4/18/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- social
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does Item Flex support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of Item Flex?
Version 1.0.5, published 2026-04-18 with 424 downloads recorded at the source.
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