SpawnFix

⭐ — (0 endorsements) 📥 1,035 downloads 📌 v1.5 📅 11/18/2023
🟡 Updated this year

By Mapty231 · bukkit

⬇ Download Mod Source: Modrinth ↗ 📅 Updated: 12/21/2025 📅 Created: 11/18/2023

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #40 of 1452 bukkit mods in this game by downloads

📋 About This Mod

### SpawnFix: This plugin is for overriding any other plugins that mess with the default spawn / login behaviour of players. To set the default spawn location you can either edit the config file manually see (#default), or go to the desired position in game & run "/sf setSpawn", which will set the default spawn to the location you're standing at, in the world you're standing in. This will also copy the direction that you are looking in. On the first ever join a player is teleported to the cords set in (#default). For every other login the player is teleported to their last login location. See (#login) for ways to control this behaviour. For respawning a player is teleported to their default respawn location, or if no spawn is set they are teleported to the (#default) location. See (#onspawn) for ways to control this behaviour. The overriding works by repeatedly teleporting a player to their login / respawn location. The settings in (#teleport) can be used to control the teleportation. If you want me to make a change to this plugin or to port it to another version, either open an (https://github.com/Mapty231/SpawnFix/issues) or send me a friend request on (https://discordapp.com/users/710186242196897946). Supports spigot based servers from 1.17 - 1.20.2 (at time of writing). ### Command Guide: - setSpawn - Sets the spawn-override position to your current location. - tp - Teleports the player to the default spawn location for SpawnFix. - reload - Forces SpawnFix to rescan the config files for any changes. - help - Shows list of what each command does whilst in the game. ### Config guide: ##### default: - worldName (name of world) - This determines which world is the default spawn one for the player from the name of the world folder. For example, to have the over-world as the default spawn set this to "world" (This is the default over-world name for spigot. Check server.properties for your world name.). Or if you wanted it to be the nether use "world_nether". - x (any decimal number) - The x pos of the default spawn location desired. - y (any decimal number) - The y pos of the default spawn location desired. - z (any decimal number) - The z pos of the default spawn location desired. - yaw (any decimal number) - The yaw of the default spawn location desired. - pitch (any decimal number) - The pitch of the default spawn location desired. #### teleport: - times (any whole number) - The amount of times to teleport the player to their last login / respawn location. - retryInterval (any whole number) - How many ticks to wait between each teleport of the player. #### login: - "every" - The player will get force-teleported to their last login location on every login. - "first" - The player will get force-teleported to their last login location only on the first join since a reload or restart. - "never" - The player will never get force-teleported to their last login location. #### onSpawn: - "every" - The player will get force-teleported to their spawn location on every respawn. - "never" - The player will never get force-teleported to their spawn location.

### SpawnFix: This plugin is for overriding any other plugins that mess with the default spawn / login behaviour of players. To set the default spawn location you can either edit the config file manually see (#default), or go to the desired position in game & run "/sf setSpawn", which will set the default spawn to the location you're standing at, in the world you're standing in. This will also copy the direction that you are looking in. On the first ever join a player is teleported to the cords set in (#default). For every other login the player is teleported to their last login location. See (#login) for ways to control this behaviour. For respawning a player is teleported to their default respawn location, or if no spawn is set they are teleported to the (#default) location. See (#onspawn) for ways to control this behaviour. The overriding works by repeatedly teleporting a player to their login / respawn location. The settings in (#teleport) can be used to control the teleportation. If you want me to make a change to this plugin or to port it to another version, either open an (https://github.com/Mapty231/SpawnFix/issues) or send me a friend request on (https://discordapp.com/users/710186242196897946). Supports spigot based servers from 1. 17 - 1. 20. 2 (at time of writing).

### Command Guide: - setSpawn - Sets the spawn-override position to your current location. - tp - Teleports the player to the default spawn location for SpawnFix. - reload - Forces SpawnFix to rescan the config files for any changes. - help - Shows list of what each command does whilst in the game.

### Config guide: ##### default: - worldName (name of world) - This determines which world is the default spawn one for the player from the name of the world folder. For example, to have the over-world as the default spawn set this to "world" (This is the default over-world name for spigot. Check server.properties for your world name.). Or if you wanted it to be the nether use "world_nether". - x (any decimal number) - The x pos of the default spawn location desired. - y (any decimal number) - The y pos of the default spawn location desired. - z (any decimal number) - The z pos of the default spawn location desired. - yaw (any decimal number) - The yaw of the default spawn location desired. - pitch (any decimal number) - The pitch of the default spawn location desired.

#### teleport: - times (any whole number) - The amount of times to teleport the player to their last login / respawn location. - retryInterval (any whole number) - How many ticks to wait between each teleport of the player.

#### login: - "every" - The player will get force-teleported to their last login location on every login. - "first" - The player will get force-teleported to their last login location only on the first join since a reload or restart. - "never" - The player will never get force-teleported to their last login location.

#### onSpawn: - "every" - The player will get force-teleported to their spawn location on every respawn. - "never" - The player will never get force-teleported to their spawn location.

🤖 AI-enhanced — based on mod data

📊 Mod Details

Game
Minecraft Plugins
Author
Mapty231
Version
1.5
Downloads
1,035
Endorsements
0
Category
bukkit
Created
11/18/2023
Updated
12/21/2025
Game Versions
1.18, 1.18.1, 1.18.2, 1.19, 1.19.1
Tags
game-mechanics, management, utility

🔧 How to Install Minecraft Plugins Mods

Download from Modrinth. Use Prism Launcher or drop into your mods folder.

📖 Full step-by-step install guide for Minecraft Plugins →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Minecraft Plugins commands, item IDs, and more.

❓ Frequently Asked Questions

Which Minecraft Plugins versions does SpawnFix support?

The author lists 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2. Other versions may work but are untested by the author.

What is the latest version of SpawnFix?

Version 1.5, published 2025-12-21 with 1,035 downloads recorded at the source.

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