HeavySword
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #92 of 183 adventure mods in this game by downloads
📋 About This Mod
<div align="center"> !(https://files.catbox.moe/dkywq5.png) **A stone-sword-styled blade that hits like a mace, with a "sword in the stone" discovery event and a lightning smash.** Designed to bridge the gap between sword and mace mechanics while offering a unique world-generation event. </div> --- <div align="center"> !(https://files.catbox.moe/w1vi70.png) </div> HeavySword introduces a unique weapon to your server that blends the appearance and speed of a stone sword with the powerful smash attack of a mace. ### The Sword Mechanics * **Aesthetics & Attributes**: Looks like a stone sword, is completely unbreakable, and maintains the fast attack speed of a normal sword. * **Cooldown Bypass**: Automatically bypasses mace-cooldown plugins since it is internally treated as a stone sword (STONE_SWORD). * **Smash Attack**: Fall more than 1.5 blocks onto a target while holding the blade to deal mace-style bonus damage. * **Visual Lightning**: Each successful smash strikes the target with a visual-only lightning bolt (no fire, no extra damage, ensuring loot is not burned and the attacker is not harmed). * **Fall Damage Prevention**: Fall damage is entirely cancelled when a smash attack is successfully landed. * **Hybrid Enchanting**: * Sword enchantments (Sharpness, etc.) can be applied normally via an enchanting table or anvil. * Mace enchantments (Density, Breach, Wind Burst) can be applied in an anvil using enchanted books. * **Density**: Adds extra damage per level, per block fallen. * **Breach**: Cuts through the target's armour (adds back approximately 15% of the armour's reduction per level). * **Wind Burst**: Launches the attacker upward on a smash to chain smashes, accompanied by wind particles and sound. ### Sword-in-Stone Event * **Discovery**: Half of the glowing blade sticks out of a small rock pile in the world. * **Retrieval**: Players must punch the stone pile 3 to 5 times (randomised) to knock the sword loose and claim it. * **Visual Effects**: The blade glows while stuck in the stone and whenever it lies on the ground as a dropped item. * **Durability & Safety**: The dropped sword is immune to lava, fire, and explosions, and it will never despawn. ### Configuration (`config.yml`) ```yaml sword-in-stone: min-distance: 60 # how far from world spawn "/hs start" places the rock max-distance: 300 min-hits: 3 # punches needed to free the sword (random in range) max-hits: 5 smash: min-fall-distance: 1.5 # blocks fallen before an attack counts as a smash lightning: true # strike the smashed target with visual lightning ``` --- <div align="center"> !(https://files.catbox.moe/v9svso.png) </div> The main command is `/heavysword` (alias `/hs`), which requires the `heavysword.admin` permission (default: OP): * `/heavysword start` — Spawns the sword-in-stone at a random surface spot near world spawn. Only one instance can exist in the world at a time. * `/heavysword give` — Puts a Heavy Sword directly into the player's inventory. * `/heavysword paste` — Builds a sword-in-stone structure directly at the player's feet (bypasses the single-instance limit). --- ### Installation 1. Download the `HeavySword.jar` file. 2. Place it in your server's `plugins/` folder. 3. Restart your server. ### Requirements * Paper 1.21 or newer (including Purpur, Pufferfish, etc.) * Java 21 or newer (including Java 25 for Paper 1.21.4+)
!(https://files.catbox.moe/dkywq5.png)
A stone-sword-styled blade that hits like a mace, with a "sword in the stone" discovery event and a lightning smash. Designed to bridge the gap between sword and mace mechanics while offering a unique world-generation event.
!(https://files.catbox.moe/w1vi70.png)
HeavySword introduces a unique weapon to your server that blends the appearance and speed of a stone sword with the powerful smash attack of a mace.
### The Sword Mechanics Aesthetics & Attributes: Looks like a stone sword, is completely unbreakable, and maintains the fast attack speed of a normal sword. Cooldown Bypass: Automatically bypasses mace-cooldown plugins since it is internally treated as a stone sword (STONE_SWORD). Smash Attack: Fall more than 1. 5 blocks onto a target while holding the blade to deal mace-style bonus damage. Visual Lightning: Each successful smash strikes the target with a visual-only lightning bolt (no fire, no extra damage, ensuring loot is not burned and the attacker is not harmed). Fall Damage Prevention: Fall damage is entirely cancelled when a smash attack is successfully landed. Hybrid Enchanting: Sword enchantments (Sharpness, etc.) can be applied normally via an enchanting table or anvil. Mace enchantments (Density, Breach, Wind Burst) can be applied in an anvil using enchanted books. Density: Adds extra damage per level, per block fallen. Breach: Cuts through the target's armour (adds back approximately 15% of the armour's reduction per level). Wind Burst: Launches the attacker upward on a smash to chain smashes, accompanied by wind particles and sound.
### Sword-in-Stone Event Discovery: Half of the glowing blade sticks out of a small rock pile in the world. Retrieval: Players must punch the stone pile 3 to 5 times (randomised) to knock the sword loose and claim it. Visual Effects: The blade glows while stuck in the stone and whenever it lies on the ground as a dropped item. Durability & Safety: The dropped sword is immune to lava, fire, and explosions, and it will never despawn.
### Configuration (`config.yml`) ```yaml sword-in-stone: min-distance: 60 # how far from world spawn "/hs start" places the rock max-distance: 300 min-hits: 3 # punches needed to free the sword (random in range) max-hits: 5 smash: min-fall-distance: 1. 5 # blocks fallen before an attack counts as a smash lightning: true # strike the smashed target with visual lightning ```
!(https://files.catbox.moe/v9svso.png)
The main command is `/heavysword` (alias `/hs`), which requires the `heavysword.admin` permission (default: OP):
`/heavysword start` — Spawns the sword-in-stone at a random surface spot near world spawn. Only one instance can exist in the world at a time. `/heavysword give` — Puts a Heavy Sword directly into the player's inventory. `/heavysword paste` — Builds a sword-in-stone structure directly at the player's feet (bypasses the single-instance limit).
### Installation 1. Download the `HeavySword.jar` file. 2. Place it in your server's `plugins/` folder. 3. Restart your server.
### Requirements Paper 1. 21 or newer (including Purpur, Pufferfish, etc.) Java 21 or newer (including Java 25 for Paper 1. 21. 4+)
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- _4rubka_
- Version
- 1.0.0
- Downloads
- 18
- Endorsements
- 0
- Category
- adventure
- Created
- 8/2/2026
- Updated
- 7/13/2026
- Game Versions
- 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2
- Tags
- adventure, cursed, equipment
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does HeavySword support?
The author lists 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2. Other versions may work but are untested by the author.
What is the latest version of HeavySword?
Version 1.0.0, published 2026-07-13 with 18 downloads recorded at the source.
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