PrestigeEvents
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #525 of 599 bukkit mods in this game by downloads
📋 About This Mod
<div align="center"> !(https://files.catbox.moe/hbvke8.png) **PrestigeEvent** is a server-wide **endgame event engine** for the Prestige suite on Paper **1.21**. It awakens **the Astryx** - a void entity that pulls power from your players through a world-spanning **Beam**. Players split into **Red vs. Blue** teams, farm **Resonance**, complete the Beam's cryptic demands, and race the clock as the world itself begins to collapse. > Add-on for the **Prestige** core plugin (`softdepend: Prestige`). Designed to sit on top of a running Prestige SMP as its climactic event. </div> --- <div align="center"> !(https://files.catbox.moe/ozzl9r.png) </div> ## The Event When an admin awakens the Astryx, the server enters a live, escalating event: - **Two teams, one Beam.** Players are sorted into **Red** and **Blue**, each with colored nametags and a shared **Resonance** score shown on a scoreboard. - **Resonance milestones** drive the escalation: - **10,000** → Milestone I - **50,000** → Milestone II - **100,000** → Milestone III → **Stage 2** - **The world reacts.** Until 100k Resonance, a **chunk is destroyed every hour**. A **Nether-Star border** expands as players feed stars into it (+blocks per star) and **shrinks as a penalty** when quests are failed. --- ## Beam Quests The Beam issues cryptic, weighted-random demands and rewards or punishes based on the outcome: > *"The beam hungers for innocent souls… bring them to me…"* Quest types include **item tributes** (netherite blocks, 64 diamonds, enchanted books, enchanted golden apples), **villager sacrifice**, **pilgrimages** to coordinates, **survival trials**, **inventory sacrifice**, **Warden kills**, and **raid survival**. Success grants powerful rewards; failure triggers one of **18 punishments** - Prestige Lock, Bad Omen, Coordinate Leak, Inventory Scatter, Random Teleport, Health Reduction, and more. --- ## Netherite Questline Earn a full set of netherite armor through four escalating challenges: - **Boots** - Player Hunt (eliminate a target within the hour) - **Leggings** - Infection (infect 10 players without dying) - **Chestplate** - One-Heart Survival (survive on a single heart across hours of playtime, coordinates flaring periodically) - **Helmet** - the final Ritual --- ## Presentation PrestigeEvent ships heavy, packet-driven visual FX: the pulsing **Beam** with per-team colors, a rotating chained **Cube** that charges and detonates, dome shockwaves, orbiting spark rings, radial lightning, and screen shake - plus optional ambient audio you can mute per player. --- <div align="center"> !(https://files.catbox.moe/98usmv.png) </div> ## Commands | Command | Purpose | |---|---| | `/devent` (`/prestigeevent`, `/event`) | Main event control *(admin)* | | `/astryx <awaken\|end\|setbeam>` | Start / stop / configure the event *(admin)* | | `/astryxresonance` | Team resonance standings | | `/resonance` | Your individual resonance | | `/setres <red\|blue> <amount>` | Set a team's resonance *(admin)* | | `/addplayer` | Simulate a player join for the cube *(admin)* | | `/challengeaccept` · `/challengereject` | Respond to a pending challenge | | `/noiseoff` | Toggle beam ambient sound for yourself | | `/reduce beamparticles` | Reduce particle load | **Permissions:** `prestige.event.admin` (default: op). --- ## Compatibility - **Server:** Paper **1.21.x** (`api-version: 1.21.11`) - **Requires:** the **Prestige** core plugin - Everything - quests, punishments, netherite tasks, border rules - is driven by `config.yml`. *Authors: Tarkhen, biroe/daniel.*
!(https://files.catbox.moe/hbvke8.png)
PrestigeEvent is a server-wide endgame event engine for the Prestige suite on Paper 1. 21. It awakens the Astryx - a void entity that pulls power from your players through a world-spanning Beam. Players split into Red vs. Blue teams, farm Resonance, complete the Beam's cryptic demands, and race the clock as the world itself begins to collapse.
> Add-on for the Prestige core plugin (`softdepend: Prestige`). Designed to sit on top of a running Prestige SMP as its climactic event.
!(https://files.catbox.moe/ozzl9r.png)
## The Event
When an admin awakens the Astryx, the server enters a live, escalating event:
- Two teams, one Beam. Players are sorted into Red and Blue, each with colored nametags and a shared Resonance score shown on a scoreboard.
- Resonance milestones drive the escalation:
- - 10,000 → Milestone I
- - 50,000 → Milestone II
- - 100,000 → Milestone III → Stage 2
- The world reacts. Until 100k Resonance, a chunk is destroyed every hour. A Nether-Star border expands as players feed stars into it (+blocks per star) and shrinks as a penalty when quests are failed.
## Beam Quests
The Beam issues cryptic, weighted-random demands and rewards or punishes based on the outcome:
> "The beam hungers for innocent souls… bring them to me…"
Quest types include item tributes (netherite blocks, 64 diamonds, enchanted books, enchanted golden apples), villager sacrifice, pilgrimages to coordinates, survival trials, inventory sacrifice, Warden kills, and raid survival. Success grants powerful rewards; failure triggers one of 18 punishments - Prestige Lock, Bad Omen, Coordinate Leak, Inventory Scatter, Random Teleport, Health Reduction, and more.
## Netherite Questline
Earn a full set of netherite armor through four escalating challenges:
- Boots - Player Hunt (eliminate a target within the hour)
- Leggings - Infection (infect 10 players without dying)
- Chestplate - One-Heart Survival (survive on a single heart across hours of playtime, coordinates flaring periodically)
- Helmet - the final Ritual
## Presentation
PrestigeEvent ships heavy, packet-driven visual FX: the pulsing Beam with per-team colors, a rotating chained Cube that charges and detonates, dome shockwaves, orbiting spark rings, radial lightning, and screen shake - plus optional ambient audio you can mute per player.
!(https://files.catbox.moe/98usmv.png)
## Commands
| Command | Purpose |
|---|---|
| `/devent` (`/prestigeevent`, `/event`) | Main event control (admin) |
| `/astryx
Permissions: `prestige.event.admin` (default: op).
## Compatibility
- Server: Paper 1. 21.x (`api-version: 1. 21. 11`)
- Requires: the Prestige core plugin
- Everything - quests, punishments, netherite tasks, border rules - is driven by `config.yml`.
Authors: Tarkhen, biroe/daniel.
📊 Mod Details
- Game
- Minecraft Plugins
- Author
- _4rubka_
- Version
- 1.0
- Downloads
- 9
- Endorsements
- 0
- Category
- bukkit
- Created
- 8/7/2026
- Updated
- 7/20/2026
- Game Versions
- 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
- Tags
- cursed, equipment, magic
🔧 How to Install Minecraft Plugins Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Plugins versions does PrestigeEvents support?
The author lists 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5. Other versions may work but are untested by the author.
What is the latest version of PrestigeEvents?
Version 1.0, published 2026-07-20 with 9 downloads recorded at the source.
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