TNTQueue
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #688 of 945 fabric mods in this game by downloads
📋 About This Mod
### TNTQueue This a mod that prevents excessive server lag caused by large amounts of primed TNT. It does this by limiting the number of TNT entities that can be active at the same time. When the active TNT count exceeds the configured limit, additional TNT is placed into a queue and activated later, ensuring explosions remain manageable without overwhelming the server. **Warning: this may break the vanilla behavior of TNT, as the logic of its spawn has changed.** --- <a href="https://affiliate.godlike.host/somyks-mods" target="_blank"> <img src="https://cdn.modrinth.com/data/cached_images/00d4ccf68084d5bcd931ec540bbe8cbcc4e51c16.png" alt="godlikehost"> </a> --- ### Configuration The mod provides two configurable options, which can be adjusted either manually in the config file or via an in-game command: * **`maxPrimedTntAmount`:** — The maximum number of primed TNT entities allowed to exist simultaneously. * **`maxQueueSize`:** — The maximum number of TNT entities that can be stored in the queue. >⚠️ Default values are arbitrary and should be tuned for your specific server setup. >The intention of the mod is to block TNT usage at levels that could otherwise cause the server to freeze. You can adjust the configuration in-game using the command:<br> `/tntqueue <option> <value>`<br> Requires the `tntqueue.modify` permission or op. In the example limit is up to 3 tnt. <br> <img src="https://github.com/somykOS/TNTEntityLimiter/blob/1.21/tnt.gif?raw=true" alt="TNT gif" width="420"> --- You are welcome to support me via the following links:<br> <a href="https://ko-fi.com/somyk"> <img src="https://raw.githubusercontent.com/somykOS/web/c03742bd86ca2ce0f6f39bcd3cfe683ad98926a2/public/external/kofi_s_logo_nolabel.svg" alt="ko-fi" width="100"/> </a> <a href="https://send.monobank.ua/jar/8RCzun35pC"> <img src="https://raw.githubusercontent.com/somykOS/web/5ac2e685429eb0cc369dc220ce3b93d2a22893c0/public/external/monobank_logo.svg" alt="monobank" width="80"/> </a>
### TNTQueue This a mod that prevents excessive server lag caused by large amounts of primed TNT. It does this by limiting the number of TNT entities that can be active at the same time.
When the active TNT count exceeds the configured limit, additional TNT is placed into a queue and activated later, ensuring explosions remain manageable without overwhelming the server.
Warning: this may break the vanilla behavior of TNT, as the logic of its spawn has changed.
### Configuration The mod provides two configurable options, which can be adjusted either manually in the config file or via an in-game command:
`maxPrimedTntAmount`: — The maximum number of primed TNT entities allowed to exist simultaneously.
`maxQueueSize`: — The maximum number of TNT entities that can be stored in the queue.
>⚠️ Default values are arbitrary and should be tuned for your specific server setup. >The intention of the mod is to block TNT usage at levels that could otherwise cause the server to freeze.
You can adjust the configuration in-game using the command:
`/tntqueue
Requires the `tntqueue.modify` permission or op.
In the example limit is up to 3 tnt.

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📊 Mod Details
- Game
- Minecraft Mods
- Author
- somyk
- Version
- 1.21.9-0.4
- Downloads
- 2,292
- Endorsements
- 14
- Category
- fabric
- Created
- 7/17/2024
- Updated
- 12/21/2025
- Game Versions
- 1.21.9, 1.21.10
- Tags
- optimization, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does TNTQueue support?
The author lists 1.21.9, 1.21.10. Other versions may work but are untested by the author.
What is the latest version of TNTQueue?
Version 1.21.9-0.4, published 2025-12-21 with 2,292 downloads recorded at the source.
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