No Hostiles Around Campfire
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #465 of 618 adventure mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>No Hostiles Around Campfire is a configurable mod which prevents hostile mob spawns around the campfire in a configurable radius. The mod will also prevent modded entities from spawning if they are classified under<strong> "<em>EntityClassification/MobCategory.Monster</em>".</strong> When there are hostile mobs around the campfire while placing it, the mod will burn them for 30 seconds, until they're dead or until the campfire is broken.<br><br><strong><span>The Soul Campfire in the 1.16 version is compatible! This is configurable.</span></strong></span><br>You may also be interested in <span><strong><a href="https://modrinth.com/mod/healing-campfire">Healing Campfire</a></strong></span>.<br><br></p> <p><span><em>Some entities might not be classified as "Monster" but can still be hostile to players. There is a custom list within the mod which contains these specific entities. If you've found one, let me know via the issue tracker so I can add it to the list.</em></span><br><strong>Currently on the list:</strong> FoxHound from Quark.</p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>preventHostilesRadius</strong></span> default 48, min 1, max 128<br>The radius around the campfire in blocks where hostile mob spawns will be blocked.<br><br><span><strong>burnHostilesAroundWhenPlaced </strong></span> default true<br> If enabled, burns all hostile mobs around the campfire within the radius whenever a player places a campfire.<br><br><span><strong>burnHostilesRadiusModifier</strong></span> default 0.5, min 0, max 1.0<br> By default set to 0.5. This means that if the radius is 16, the campfire burns prior mobs in a radius of 8.<br><br><span><strong>preventMobSpawnerSpawns</strong></span> default false<br> When enabled, the mob spawners spawns are also disabled when a campfire is within the radius.<br><br></p> <p><span><strong>campfireMustBeLit</strong></span> default true<br>When enabled, the campfire only has an effect when the block is lit up.<br><br><span><strong>campfireMustBeSignalling</strong></span> default false<br>When enabled, the campfire only has an effect when the block is signalling.<br><br></p> <p><span><em>1.16+_only config options:</em></span><br><
No Hostiles Around Campfire is a configurable mod which prevents hostile mob spawns around the campfire in a configurable radius. The mod will also prevent modded entities from spawning if they are classified under "EntityClassification/MobCategory. Monster". When there are hostile mobs around the campfire while placing it, the mod will burn them for 30 seconds, until they're dead or until the campfire is broken.
The Soul Campfire in the 1. 16 version is compatible! This is configurable. You may also be interested in Healing Campfire.
Some entities might not be classified as "Monster" but can still be hostile to players. There is a custom list within the mod which contains these specific entities. If you've found one, let me know via the issue tracker so I can add it to the list. Currently on the list: FoxHound from Quark.
All available config options:
Show Spoiler
preventHostilesRadius default 48, min 1, max 128 The radius around the campfire in blocks where hostile mob spawns will be blocked.
burnHostilesAroundWhenPlaced default true If enabled, burns all hostile mobs around the campfire within the radius whenever a player places a campfire.
burnHostilesRadiusModifier default 0. 5, min 0, max 1. 0 By default set to 0. 5. This means that if the radius is 16, the campfire burns prior mobs in a radius of 8.
preventMobSpawnerSpawns default false When enabled, the mob spawners spawns are also disabled when a campfire is within the radius.
campfireMustBeLit default true When enabled, the campfire only has an effect when the block is lit up.
campfireMustBeSignalling default false When enabled, the campfire only has an effect when the block is signalling.
1. 16+_only config options: <
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-7.5-fabric+forge+neo
- Downloads
- 727,897
- Endorsements
- 472
- Category
- adventure
- Created
- 9/1/2022
- Updated
- 6/29/2026
- Game Versions
- 26.2
- Tags
- adventure, game-mechanics, management
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does No Hostiles Around Campfire support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of No Hostiles Around Campfire?
Version 26.2.0-7.5-fabric+forge+neo, published 2026-06-29 with 727,897 downloads recorded at the source.
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