Double Doors
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #214 of 1284 fabric mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors! <br><br>Crouching will disable the double door feature and open/close the single block only.<br><br></span><span><strong>If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!</strong><br><br></span></p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>enableRecursiveOpening</strong></span> default true<br>Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.<br><br><span><strong>recursiveOpeningMaxBlocksDistance</strong></span> default 10, min 1, max 32<br>How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.<br><br><span><strong>enableDoors</strong></span> default true<br>When enables, the mod works with double doors.<br><br><span><strong>enableFenceGates</strong></span> default false<br>When enables, the mod works with double fence gates.<br><br><span><strong>enableTrapdoors</strong></span> default false<br>When enables, the mod works with double trapdoors.<br><br><span><strong>enableModIncompatibilityCheck</strong></span> default true<br>Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.<br><br></p> </details> <h2><br><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/showcase.svg&w=1676" alt="Showcase" width="838" height="64"></h2> <p><span><strong>Works with all the double door configurations, but also recursively with all others!</strong></span><br
Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config. Villagers are also able to open double doors!
Crouching will disable the double door feature and open/close the single block only.
If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!
All available config options:
Show Spoiler
enableRecursiveOpening default true Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.
recursiveOpeningMaxBlocksDistance default 10, min 1, max 32 How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.
enableDoors default true When enables, the mod works with double doors.
enableFenceGates default false When enables, the mod works with double fence gates.
enableTrapdoors default false When enables, the mod works with double trapdoors.
enableModIncompatibilityCheck default true Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.
Works with all the double door configurations, but also recursively with all others!
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-7.2-fabric+forge+neo
- Downloads
- 8,317,077
- Endorsements
- 2,095
- Category
- fabric
- Created
- 9/1/2022
- Updated
- 6/18/2026
- Game Versions
- 26.2
- Tags
- game-mechanics, utility
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Double Doors support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Double Doors?
Version 26.2.0-7.2-fabric+forge+neo, published 2026-06-18 with 8.3M downloads recorded at the source.
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