Just Player Heads
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #346 of 618 adventure mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p>Just Player Heads is a minimalistic mod that allows the collection of player heads via a command or death event. All heads are generated similar to a mob head via texture-data, lag free. The mod procedurally retrieves texture data via the Mojang API, and can cache them locally after.<br><br></p> <p>I've also got a <span><a href="https://modrinth.com/mod/just-mob-heads"><strong>Just Mob Heads</strong></a></span> mod available!</p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>enablePlayerHeadCaching</strong></span> default true<br>If enabled, enables the caching of player head textures. This fixes the limitations of the Mojang API, but does mean that whenever players update their skin the old head is still dropped until the server reboots or an administator uses the '/jph cache' command.<br><br><span><strong>playerDropsHeadOnDeath</strong></span> default true<br>If enabled, allows players to drop their head on death.<br><br><span><strong>playerHeadDropChance</strong></span> default 1.0, min 0.0001, max 1.0<br>Sets the chance of a player dropping their head if 'playerDropsHeadOnDeath' is enabled.<br><br></p> <p><strong>Texture values instead of generation via player-names</strong><br>The mod uses texture values to generate the player heads. This means that there won't be any lag, which player-name generated heads usually cause.<br><br><strong>Pure Vanilla Resources</strong><br>Because the mod does not add any custom blocks, you may remove the mod and still have the heads previously gathered in-game.<br><br><strong>In-game commands</strong><br>If you want to generate a player head without any death event, you may do so via the <em>jph </em>command. Where the player name ignores capitalisation and the amount is optional (default amount is 1).<br><em>/jph head <playerName> (amount)<br></em><br>To empty the player head texture cache (if enabled in the config) you can reboot the server or use the following command:<br><span><em>/jph cache</em></span></p> </details> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/description.svg&w=1676" alt="Description" width="838" height="64"></h2> <p><strong>Mojang API request limitations</strong><br>The mod uses t
Just Player Heads is a minimalistic mod that allows the collection of player heads via a command or death event. All heads are generated similar to a mob head via texture-data, lag free. The mod procedurally retrieves texture data via the Mojang API, and can cache them locally after.
I've also got a Just Mob Heads mod available!
All available config options:
Show Spoiler
enablePlayerHeadCaching default true If enabled, enables the caching of player head textures. This fixes the limitations of the Mojang API, but does mean that whenever players update their skin the old head is still dropped until the server reboots or an administator uses the '/jph cache' command.
playerDropsHeadOnDeath default true If enabled, allows players to drop their head on death.
playerHeadDropChance default 1. 0, min 0. 0001, max 1. 0 Sets the chance of a player dropping their head if 'playerDropsHeadOnDeath' is enabled.
Texture values instead of generation via player-names The mod uses texture values to generate the player heads. This means that there won't be any lag, which player-name generated heads usually cause.
Pure Vanilla Resources Because the mod does not add any custom blocks, you may remove the mod and still have the heads previously gathered in-game.
In-game commands If you want to generate a player head without any death event, you may do so via the jph command. Where the player name ignores capitalisation and the amount is optional (default amount is 1). /jph head <playerName> (amount) To empty the player head texture cache (if enabled in the config) you can reboot the server or use the following command: /jph cache
Mojang API request limitations The mod uses t
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-4.4-fabric+forge+neo
- Downloads
- 1,286,178
- Endorsements
- 328
- Category
- adventure
- Created
- 9/1/2022
- Updated
- 6/18/2026
- Game Versions
- 26.2
- Tags
- adventure, decoration, game-mechanics
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Just Player Heads support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Just Player Heads?
Version 26.2.0-4.4-fabric+forge+neo, published 2026-06-18 with 1.3M downloads recorded at the source.
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