Healing Campfire
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #189 of 618 adventure mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are <em>not </em>classified as "<em>EntityClassification.Monster</em>". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.<br><br></span><strong><span>The Soul Campfire in the 1.16 version is compatible! This is configurable.</span></strong><br>You may also be interested in <span><strong><a href="https://modrinth.com/mod/no-hostiles-around-campfire">No Hostiles Around Campfire</a></strong></span>.</p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/server.svg&w=440" alt="Environment: Server" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>checkForCampfireDelayInTicks</strong></span> default 40, min 1, max 1200<br>How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.<br><br><span><strong>healingRadius </strong></span> default 16, min 1, max 64<br>The radius around the campfire in blocks where players receive the regeneration effect.<br><br><span><strong>effectDurationSeconds</strong></span> default 60, min 1, max 600<br>The duration of the regeneration effect which the campfire applies.<br><br><span><strong>regenerationLevel</strong></span> default 1, min 1, max 50<br>The level of regeneration which the campfire applies, by default 1.<br><br></p> <p><span><strong>healPassiveMobs </strong></span> default true<br>When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.<br><br><span><strong>hideEffectParticles </strong></span> default true<br>When enabled, hides the particles from the regeneration effect around the campfire.<br><br></p> <p><span><strong>campfireMustBeLit</strong></span> default true<br>When enabled, the campfire only has an effect when the block is lit up.<br><br><span><strong>campfireMustBeSignalling</strong></span> default false<br>When enabled, the campfire only has an effect when the block is signalling.<br><br></p> <p><span><em>1.16+_only config options:</em></span><br><br><span><strong>enableEffectForNormalCampfires</
Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification. Monster". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.
The Soul Campfire in the 1. 16 version is compatible! This is configurable. You may also be interested in No Hostiles Around Campfire.
All available config options:
Show Spoiler
checkForCampfireDelayInTicks default 40, min 1, max 1200 How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.
healingRadius default 16, min 1, max 64 The radius around the campfire in blocks where players receive the regeneration effect.
effectDurationSeconds default 60, min 1, max 600 The duration of the regeneration effect which the campfire applies.
regenerationLevel default 1, min 1, max 50 The level of regeneration which the campfire applies, by default 1.
healPassiveMobs default true When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
hideEffectParticles default true When enabled, hides the particles from the regeneration effect around the campfire.
campfireMustBeLit default true When enabled, the campfire only has an effect when the block is lit up.
campfireMustBeSignalling default false When enabled, the campfire only has an effect when the block is signalling.
1. 16+_only config options:
enableEffectForNormalCampfires
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-6.3-fabric+forge+neo
- Downloads
- 2,901,702
- Endorsements
- 836
- Category
- adventure
- Created
- 9/1/2022
- Updated
- 6/29/2026
- Game Versions
- 26.2
- Tags
- adventure, game-mechanics, utility
🔧 How to Install Minecraft Mods Mods
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Healing Campfire support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Healing Campfire?
Version 26.2.0-6.3-fabric+forge+neo, published 2026-06-29 with 2.9M downloads recorded at the source.
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