Areas
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #309 of 435 decoration mods in this game by downloads
📋 About This Mod
<p><a href="https://serilum.com/" target="_blank"><img src="https://cdn.serilum.com/description/header/header.png" alt="A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!" width="838" height="400"></a></p> <p><a href="https://curseforge.com/members/serilum/projects" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/curseforge.svg&w=400" alt="CurseForge" width="200"></a> <a href="https://modrinth.com/user/Serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/modrinth.svg&w=400" alt="Modrinth" width="200"></a> <a href="https://patreon.com/serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/patreon.svg&w=400" alt="Patreon" width="200"></a> <a href="https://youtube.com/@serilum" target="_blank"><img src="https://wsrv.nl/?url=https://workflow.serilum.com/badges/svg/youtube.svg&w=400" alt="YouTube" width="200"></a></p> <h2><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/about-the-mod.svg&w=1676" alt="About the mod" width="838" height="64"></h2> <p><span>Areas is a mod which allows any player to easily created named areas in a world. This can be an area, region, zone, town, kingdom etc. This is done with a placed sign. On it you specify the radius, optionally the rgb value and the name. This means that the radius around the sign is now considered an area. Whenever a player enters this area, they receive a message at the top of the GUI with (by default) "Enter the area.". And when they leave "Leaving the area.". This can both be changed in the config.<br><br>Names are randomly selected when the sign does not contain one. There is a global RGB value for the messages specified in the config, but this can also be a unique value again specified on the sign. See the examples below for a better idea of how it works!<br><br>You can make areas overlap in order to create different area shapes. The join/leave message will only show when entering for the first time or leaving every overlapping zone.</span></p> <p><span><strong>Works in multiplayer, but players must also have the mod installed on their client.</strong></span></p> <h2><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/dependencies.svg&w=1676" alt="Dependencies" width="838" height="64"></h2><p><a href="https://modrinth.com/mod/collective" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/requires/collective.svg&w=502" alt="Requires Collective" width="251" height="49"></a><br><a href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/the-vanilla-experience.svg&w=700" alt="Included in The Vanilla Experience" width="350" height="49"></a><a href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/dependencies/includes/rpg-bundle.svg&w=668" alt="Included in Serilum's RPG Bundle" width="334" height="49"></a><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/environment/client.svg&w=440" alt="Environment: Client" width="220" height="49"></p> <h2><br><br><br><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/nameplate/configurable.svg&w=1676" alt="Configurable" width="838" height="64"></h2> <p><a href="https://serilum.com/configuration-guide" target="_blank"><img src="https://wsrv.nl/?url=https://cdn.serilum.com/description/badges/configuration-guide.svg&w=440" alt="Configuration guide" width="220" height="49"></a></p> <p> All available config options:</p> <details><summary>Show Spoiler</summary> <p><span><strong>giveUnnamedAreasRandomName</strong></span> default true<br>When enabled, gives signs without an area name a randomly chosen one from a preset list.<br><br><span><strong>radiusAroundPlayerToCheckForSigns</strong></span> default 100, min 0, max 1000<br>The radius in blocks around the player in which to check for area signs.<br><br><span><strong>defaultAreaRadius</strong></span> default 30, min 0, max 1000<br>The default radius for areas when it's left empty on the sign. It will be added automatically.<br><br><span><strong>sendChatMessages</strong></span> default false<br>When enabled, sends the player the area notifications in chat.<br><br><span><strong>showHUDMessages</strong></span> default true<br>When enabled, sends the player the area notifications in the HUD on screen.<br><br><span><strong>showEnterMessage</strong></span> default true<br>Whether a message should be sent when a player enters an area.<br><br><span><strong>enterPrefix</strong></span> default "Entering "<br>The prefix of the message whenever a player enters an area.<br><br><span><strong>enterS
Areas is a mod which allows any player to easily created named areas in a world. This can be an area, region, zone, town, kingdom etc. This is done with a placed sign. On it you specify the radius, optionally the rgb value and the name. This means that the radius around the sign is now considered an area. Whenever a player enters this area, they receive a message at the top of the GUI with (by default) "Enter the area.". And when they leave "Leaving the area.". This can both be changed in the config.
Names are randomly selected when the sign does not contain one. There is a global RGB value for the messages specified in the config, but this can also be a unique value again specified on the sign. See the examples below for a better idea of how it works!
You can make areas overlap in order to create different area shapes. The join/leave message will only show when entering for the first time or leaving every overlapping zone.
Works in multiplayer, but players must also have the mod installed on their client.
All available config options:
Show Spoiler
giveUnnamedAreasRandomName default true When enabled, gives signs without an area name a randomly chosen one from a preset list.
radiusAroundPlayerToCheckForSigns default 100, min 0, max 1000 The radius in blocks around the player in which to check for area signs.
defaultAreaRadius default 30, min 0, max 1000 The default radius for areas when it's left empty on the sign. It will be added automatically.
sendChatMessages default false When enabled, sends the player the area notifications in chat.
showHUDMessages default true When enabled, sends the player the area notifications in the HUD on screen.
showEnterMessage default true Whether a message should be sent when a player enters an area.
enterPrefix default "Entering " The prefix of the message whenever a player enters an area.
enterS
📊 Mod Details
- Game
- Minecraft Mods
- Author
- Serilum
- Version
- 26.2.0-6.4-fabric+forge+neo
- Downloads
- 927,072
- Endorsements
- 471
- Category
- decoration
- Created
- 9/1/2022
- Updated
- 6/29/2026
- Game Versions
- 26.2
- Tags
- decoration, game-mechanics, library
🔧 How to Install Minecraft Mods Mods
Download from Modrinth. Use Prism Launcher or drop into your mods folder.
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Visit the official mod page for specific installation instructions for this mod.
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❓ Frequently Asked Questions
Which Minecraft Mods versions does Areas support?
The author lists 26.2. Other versions may work but are untested by the author.
What is the latest version of Areas?
Version 26.2.0-6.4-fabric+forge+neo, published 2026-06-29 with 927,072 downloads recorded at the source.
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