MGSV Definitive Subsistence
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #29 of 277 Gameplay mods in this game by downloads
📋 About This Mod
MGS2 received a Substance version that added new content to play. MGS3 received a Subsistence version that changed how the game was played. MGSV deserves an update of the same caliber.Definitive Subsistence adds new content and new
In prep for The Phantom Pain's 10th anniversary, I've been researching and modding this game for the past 6 months to bring in real new content (in the form of new weapons) and meaningful gameplay changes.
Trailer
Video Showcases:
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[]Everything you need to know about Definitive Subsistence[/]
[]Optional: Ground Zeroes Hard Mode[/]
[]Optional: Battle Gear[/]
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[]Upon installation, be sure to update the _DefinitiveSubsistenceSettings file found in the root of your game install to your liking.[/]
[]This mod is not IH compatible[/]
[]Do not use on FOB unless you want to get banned by Konami[/]
[]This mod includes an older build of V Framework to ensure stability[/]
[]I don't give anyone permission to use AI to scrape my work. This mod was made 100% AI Free and I intend to keep it that way.[/]
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[]Yazeds V Framework[/]
[]CapLagRobins Chico and Bionic Arm Proto[/]
[]Jimbo's Patriot and M1911A1 Custom[/]
What is Definitive Subsistence?
You have the option to go into every mission completely OSP. The entire sandbox of MGSV can be stolen from the enemy.
To go in completely OSP, on the mission prep screen, simply deselect all weapons/items.
Firearms can be found OSP from enemies.
Every base gun in MGSV can now be found OSP due to new enemy weapons being added.
The type of firearms enemies carry are not random, but are preset depending on faction.
Over 47 new firearms have been added (details here).
All soldiers have a primary weapon and a handgun.
Holding up or Pulling a knife on an enemy will cause soldiers to immediately drop their handgun.
Soldiers will drop tranquilizers as their handgun given the following:
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[]the soldier is from a guard post[/]
[]the guard post is in the stealth phase (not alert or combat)[/]
[]the guard post is captured[/]
Firearm variety/strength is dependant on the Revenge system.
Dynamic Revenge
The revenge system in MGSV is what determines enemy gear (weapons, headgear, protective gear).
Instead of gear updating between missions, Dynamic Revenge allows for enemy gear to update between encounters.
The rules of Dynamic Revenge are as follows:
[]All soldiers at the start of a mission begin at their lowest levels (Multi-Outpost missions = Level 0, Single-Outpost missions = AI Level 1/Combat Level 1/Random Headgear)[/]
[]Level 0 soldiers have the lowest level AI, no protective body gear, and no headgear.[/]
[]Possible headgear for soldiers include helmets, nvg, or gas masks.[/]
[]Headgear changes per encounter depending on whether the player favors headshots, attacking at night, or using smoke[/]
[]Level 0 soldiers have a 25% chance of having a random weapon (this excludes shields/missiles). Else they will have the normal Assault Rifle.[/]
[]AI Level 1 soldiers are smarter/faster than Level 0 soldiers. They also have a 50% chance of having a random weapon (this excludes missiles). Else they will have the normal Assault Rifle.[/]
[]AI Level 2 soldiers are smarter/faster than AI Level 1 soldiers. They have a 100% chance of having a random weapon.[/]
[]Capturing a Guard Post during the Stealth Phase will raise the AI level by 1 (Max Level is AI Level 2)[/]
[]Causing a soldier to go into Alert mode (not Combat) will raise the AI level to AI Level 1[/]
[]Capturing an Outpost during the Stealth Phase will raise the AI level to AI Level 2[/]
[]Combat Level 1 soldiers have upgraded handguns and body armor. They have a 100% chance of having a random weapon.[/]
[*]Combat Level 2 differs between Guard Posts and Outposts. Guard Posts will have all soldiers equipped with STRONG weapons and Riot Gear. Outposts have 2
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[]the soldier is from a guard post[/]
📊 Mod Details
- Game
- Metalgearsolidvtpp Mods
- Author
- mohtalgear
- Version
- 4.8
- Downloads
- 19,231
- Endorsements
- 244
- Category
- Gameplay
- Created
- 8/31/2025
- Updated
- 9/23/2026
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