Garrisonable building

⭐ — (0 endorsements) 📥 13 downloads 📌 v1.0.2 📅 9/30/2026
🟢 Updated this month

By lucadena80 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/30/2026 📅 Created: 9/30/2026

🔍 Analysis

  • ✅ Updated 41 days after the latest game patch — actively maintained
  • 🏆 #41 of 45 Gameplay mods in this game by downloads

📋 About This Mod

Makes buildings garrisonable but provide less cover than military structures. Ai enabled too

Garrisonable Buildings allows infantry squads to enter civilian structures and use them as defensive positions, expanding tactical options without changing the map layout.

  • []Garrison supported civilian buildings directly on the tactical map[/]

    []Supports multiple building footprints, including:

    []1×1[/]

    []1×2[/]

    []1×3[/]

    []2×2[/]

    []2×3[/]

    []optional 3×3 buildings[/]

[/]

[]Larger buildings cost more AP to enter and leave[/]

[]3×3 buildings are optional and disabled by default[/]

[]Dedicated interior cover profile for civilian buildings[/]

[]Fully configurable building protection values:

  • []Accuracy multiplier[/]

    []Damage multiplier[/]

    []Suppression multiplier[/]

    []Concealment[/]

[/]

[]Works for both player and AI-controlled infantry using the game's existing container/garrison system[/]

[]Does not modify map generation or building spawn chances[/]

Default Interior Cover

Civilian buildings use their own protection values instead of bunker-level protection:

Accuracy Multiplier    0. 40

Damage Multiplier      0. 60

Suppression Multiplier  0. 60

Concealment            +2These values can be changed in Mod Options.

Default garrison costs scale with building size:

1×1  Vanilla cost

1×2  +10 AP

1×3  +20 AP

2×2  +20 AP

2×3  +30 AP

3×3  +40 APThe extra cost applies both when entering and leaving the building.

Stronger Cover Compatibility

Garrisonable Buildings works without Stronger Cover.

When Stronger Cover is installed, garrisoned civilian buildings are recognized as their own inside-cover type and Stronger Cover can apply its dedicated building hit-chance setting.

Default with Stronger Cover:

Garrisoned Building Hit Chance: 30%Damage, suppression and concealment remain controlled by Garrisonable Buildings.

  • []Underground structures such as missile silos are intentionally excluded.[/]

    []Industrial objects, tanks, wrecks and other structures that do not make sense as infantry positions are not made garrisonable.[/]

    []The mod uses MENACE's existing building/container mechanics rather than simulating building interiors.[/]

    []One infantry squad can occupy a supported building at a time.[/]

📊 Mod Details

Game
Menace Mods
Author
lucadena80
Version
1.0.2
Downloads
13
Endorsements
0
Category
Gameplay
Created
9/30/2026
Updated
9/30/2026

🔧 How to Install MENACE Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for MENACE →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MENACE commands, item IDs, and more.

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