Unit Card Options

⭐ — (19 endorsements) 📥 475 downloads 📌 v1.0.1 📅 2/9/2026
🟡 Updated this year

By DeadRaiser · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/28/2026 📅 Created: 2/9/2026

🔍 Analysis

  • 🏆 #263 of 333 Gameplay mods in this game by downloads

📋 About This Mod

A dedicated Quality-of-Life/Difficulty adjustment mod that opens up some unique properties in the game's Unit Card assets to allow for more player agency and customization over the stats on units the players encounter in battle.

In MechWarrior 5, all unit spawns are controlled with a system known as Unit Cards. These assets contain a bunch of data including the type of unit (Mech, Turret, Tank, or VTOL), the AI Behavior the unit uses, the year and difficulty level they start spawning, what factions can use them, etc. Within these are some unique properties that, until now, only the game developers and modders had access to manipulate. This mod opens up these properties to direct player manipulation via mod options, giving more room for players to tailor how AI units can act in-mission.

THE OPTIONS

NOTE: These property options are split up between the four main unit types the players encounter in the game; those being: 'Mechs, Tanks, Turrets, and VTOLs. This allows the player to adjust and change the settings for each unit type for a diverse experience.
  • []AI Accuracy Bonus: Positive or negative bonus applied to the unit's accuracy.[/]

    []AI Lethality Bonus: Positive or negative bonus applied to the unit's chance to target critical components over non-critical ones.[/]

    []AI Global DPS Bonus: Positive or negative bonus that a unit adds to the global damage per second limit AI units can use against the player's lance.[/]

    []Delay Between Shots: Sets, in seconds, the forced delay between follow-up shots AI wait through.[/]

    []Override Combat Range: Sets, in meters, the maximum range AI will try to engage a target from.[/]

    []Opt Out of Weapon Level Adjustments: A true or false action that can opt units out of having their weapon tier levels automatically adjusted by gameplay factors and instead keep the weapon tiers pre-defined in their loadouts.[/]

    COMPATIBILITY

    This mod will work with vanilla and Yet Another Mechlab. MercTech compatibility is not currently known. In theory it's fine, but testing is required before that can be confirmed or not. If used with Yet Another Mechlab, this mod will override YAML's own mod options for the AI Delay Between Shots and the Global Combat Range Overrides. Also, if used with Coyote's Mission Pack, the unique units added by that mod are excluded from being affected to keep their intended gameplay functions intact. Disembark's VTOLs are also exempt from being changed per request by its mod author.

    RECOMMENDED COMPANION MODS

    These two mods offer even further customization of unit spawns and stats that pair perfectly with this one.

    • []Adjustable Battle Value by Jackalope85.[/]

      []Modular AI Starting Damage by Rumia.[/]

📊 Mod Details

Game
Mechwarrior5mercenaries Mods
Author
DeadRaiser
Version
1.0.1
Downloads
475
Endorsements
19
Category
Gameplay
Created
2/9/2026
Updated
4/28/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install MechWarrior 5: Mercenarie Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MechWarrior 5: Mercenarie commands, item IDs, and more.

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