Yet Another Advanced Repair Bay
🟡 Updated this yearPreview

🔍 Analysis
- 👍 3.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #66 of 333 Gameplay mods in this game by downloads
📋 About This Mod
YET ANOTHER ADVANCED REPAIR BAY
The future of in the field mech repairs has arrived! This mod acts as an extension to the much beloved Repair-Bays mod. Additionally, Yet Another Advanced Repair Bay (YAARB) integrates perfectly with Coyotes Mission Pack And Mission Overhaul due to adding the ability to repair your second Lance, ASF, Tanks, and Stronghold Defense Turrets.
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Full mod options integration allowing a wide variance of tuning.
[/][]Toggle Option to heal all friendly mechs outside the player's lance as opposed to just lance-mates (Repair all lance-mates still found in Repair Bays). Most importantly, it applies to Lance-2 Mechs from Coyotes Mission Pack And Mission Overhaul. [/]
[]Repair radius slider for friendly Mech units. Has a radius range of 0-5000 meters.[/]
[]Internal structure repair toggle and percent slider. Note that it won't bring back or repair destroyed components, equipment or weapons. Structure slider has a range of 0-100%.[/]
[]Complete overhaul of the repair system to allow it to repair Non-Mech Allies such as your Coyote ASF, Tanks, and Stronghold Defense Turrets.
NOT COMPATIBLE WITH Repairs for Everyone
Make sure to revert back to original Repair Bays if you have used Repairs for Everyone
This mod is an addon to the
Repair Bays
mod by BobbertModdert, therefore Repair Bays is a hard requirement for proper functionality.
LittleTex: A huge contributor to the entire project, who consistently goes above and beyond, literally couldn't have been done without him.
Bobbert: Without Bobbert's original repair bays mod none of this would have been possible, an absolute Pillar of our community.
A huge thanks to the entire YAML team for creating the framework that made this possible.
Join us for exclusive access to beta builds and troubleshooting.
This gameplay mod for BattleTech enhances Repair Bays, adding structure repair and the ability to repair nearby allied mechs, ASF, Stronghold Defense Turrets, and tanks. It's for players who want more utility from their repair facilities.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 244 endorsements.
- Adds meaningful utility to Repair Bays, making them more versatile in base defense.
- Actively maintained, last updated October 2025.
⚠️ Cons
- Requires the base game and may need compatibility checks with other mods.
- Limited to Repair Bay functionality—doesn't add new structures or gameplay mechanics beyond repair.
For BattleTech players who want to maximize their base defense by keeping structures and vehicles in fighting shape. If you're tired of Repair Bays only fixing mechs, this mod expands their role. Skip if you're looking for new combat units or overhauled mechanics—this is a focused utility tweak.
💡 Beginner Tips
- Place Repair Bays near defensive structures to keep them repaired during prolonged engagements.
- Test with a custom skirmish to see how the repair radius works before relying on it in campaign.
- Check if other mods alter Repair Bay behavior to avoid conflicts.
📊 Mod Details
- Game
- Mechwarrior5mercenaries Mods
- Author
- Gilgamexican and LittleTex and BobbertModdert
- Version
- 2.0
- Downloads
- 7,686
- Endorsements
- 244
- Category
- Gameplay
- Created
- 5/15/2025
- Updated
- 10/22/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install MechWarrior 5: Mercenarie Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for MechWarrior 5: Mercenarie commands, item IDs, and more.
Keep browsing — more MechWarrior 5: Mercenarie mods await