Tex's Cantina of Scum and Villainy

⭐ ⭐ (156 endorsements) 📥 4,714 downloads 📌 v1.2 📅 4/4/2024
🟠 Updated over a year ago

By LittleTex · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/11/2024 📅 Created: 4/4/2024

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #100 of 333 Gameplay mods in this game by downloads

📋 About This Mod

General Information:

 This mod has been on the backburner for months now and is derived from part of a much older mod of mine, Giga-Upgrades (now depreciated). From my playtesting, all of the changes have made Cantina contracts much less annoying, especially early game when trying to get Leopard Upgrades with YAML. This mod may seem redundant with all the other Cantina mods out there, but a good amount of time went into making the contracts as painless as possible without stripping them entirely of difficulty.

  • []With most Mech Collector/Kill target and War-Dog contracts being generalized, this Cantina Mod will integrate far better with mods that add Mechs or adjust Vehicles.

    []For the contracts still based on a specific chassis, they are still based on common mechs to find within the Inner-Sphere.

    []The equipment collector quests have more variety and no longer have you waiting a whole year to find 3 MASCs. The focus is more on equipment that's more or less available (If using Mech Delivery, it will trivialize these contracts, but this is entirely up to you to go that route).

    []With the ability to select between 9 vs 3 contracts per Cantina hub, players shouldn't be pigeon-holed into taking the most difficulty contracts that can possibly generate.

    []Lastly, not all contracts are designed to be 100% equal in challenge for the contract difficulty the game has assigned the player. Its deliberate to have some variance.

    []Since 1. 1, there is now a variety of Mod-Option settings to fine tune the quest difficulties to your liking.

Equipment Collector:

  • []Simplified equipment needed to turn in.

    []The number of weapons to turn in per contract has been reduced all around.

    []Turning in weapons is mostly based on weapon tiers for the difficulty. Tier 0-1 for Easy, 2-3 for Medium and 4-5 for Hard.

    []Now includes Ferro-Armor and Endo-Structure as a possible equipment type to collect.

    []Contracts for collecting any Active Probe or ECM has been reduced to only needing one or two.

    []Further changes will likely come but based on feedback.

    Mech Collector:

    []More often than not, mech collection is based on Mech-Class and not Mech-Chassis types.

    []There are no more collecting specific mech variants like a FLE-17 (Flea).

    []Higher difficulty contracts scale up with needing the same number of mechs, but of a higher weight-class.

    []Collecting mechs of a lower class than "the difficulty" will still be available but with either m

🤖 AI-enhanced — based on mod data

Tex's Cantina of Scum and Villainy simplifies all Cantina Errands/Jobs except treasure hunter, generalizing contract requirements like 'kill any 8 Tracked Vehicles' to work with mods that add mechs or vehicles. Built for use with Scary Tanks and similar mods, it's a small but useful tweak for MechWarrior 5: Mercenaries players.

✨ Key Features

Simplifies all Cantina Errands/Jobs except treasure hunter.
Generalizes contract requirements to accommodate mods that add mechs or vehicles.
Built for use with Scary Tanks and other vehicle-adding mods.

📊 Pros & Cons

✅ Pros

  • Makes Cantina jobs way less tedious when you're running vehicle mods – no more hunting for specific tank types.
  • Tiny mod, no bloat – just tweaks the job requirements and gets out of the way.
  • Decent community support (156 endorsements) for a niche QoL fix.

⚠️ Cons

  • Only affects Cantina jobs – if you wanted changes to other mission types, this isn't it.
  • Treasure hunter jobs are left untouched, so you'll still have to deal with those as-is.
  • Last updated in December 2024 – might not be compatible with future game updates or newer mods.
🎯 Is This For You?
For MechWarrior 5 players who run mods like Scary Tanks and are tired of Cantina jobs demanding specific vehicle kills. If you're playing vanilla or don't use vehicle mods, you probably don't need this.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the mod enabled in the mod manager before launching the game.
  • If you're using Scary Tanks, load this mod after it to ensure the generalized requirements apply.
  • Check the mod's page for any notes on compatibility with other vehicle mods you might have.

📊 Mod Details

Game
Mechwarrior5mercenaries Mods
Author
LittleTex
Version
1.2
Downloads
4,714
Endorsements
156
Category
Gameplay
Created
4/4/2024
Updated
12/11/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install MechWarrior 5: Mercenarie Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for MechWarrior 5: Mercenarie commands, item IDs, and more.

Keep browsing — more MechWarrior 5: Mercenarie mods await

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