High-Damage Critical
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #200 of 333 Gameplay mods in this game by downloads
📋 About This Mod
Increases critical explosion damage.
Update (Jan. 28th, 2024)!
Notable updates include:
Three new versions:
Version 1: Increases Outer Explosion damage to 12. 5; increases radius to 50 m
Version 3: Increases Outer Explosion damage to 50; increases radius to 75 m
Version 4: Increases Outer Explosion damage to 10,000; increases radius to 100 m
- Added AoE explosion damage falloff curve to mod to improve damage falloff consistency
- Removed Inner Explosion (as it served little purpose and complicated calculations for player and myself)
- Slightly increased speed of explosion damage (from 120 m/sec to 150 m/sec)
In addition, Version 2 (the original version) has been updated to include the adjusted damage falloff curve.
Reason for Mod, and Overview:
Some people were asking for a higher-damage version of critical explosions after the mod I made, “Enhanced Critical” ( https://steamcommunity.com/sharedfiles/filedetails/?id=2940640271 / https://www.nexusmods.com/mechwarrior5mercenaries/mods/848 ), increased the damage of the primary/outer explosion from 5 area-of-effect (AoE) to 8 some time ago. (It no longer increases damage as of Jan. 27th, 2024.) After thinking about it for a bit – and after reading some reasonings that people had – I agreed with them, and created this.
This mod increases the damage of the outer critical explosion; reduces the damage of the inner explosion to 0; and increases the radius of the outer explosion, depending on the version. (In case you were not previously aware, there is a second, much more highly-damaging explosion that exists - one I never knew about until I made this mod, initially!)
Statistics:
This is how the vanilla game’s critical explosion damage originally operates:
Inner Explosion:
Explosion Damage: 100 dmg AoE
Explosion Radius: 10 m
Explosion Speed: 10 m/sec
Outer Explosion:
Explosion Damage: 5 dmg AoE
Explosion Radius: 45 m
Explosion Speed: 45 m/sec
This is how the modded versions operate:
Inner Explosion:
Explosion Damage: 0
Outer Explosion:
Explosion Damage:
Explosion Radius:
Explosion Speed: 150 m/sec
On Damage Calculations:
MW5 calculates AoE damage (occurs only from critical explosions, tanks (the ones that shoot at you), and pipes/containers) based on a damage falloff curve, which determines how much damage an object takes based on its distance from the centre of an explosion. The closer to the centre of the explosion, the more damage is taken.
As a result, explosions at the centre of a critical explosion would norma
📊 Mod Details
- Game
- Mechwarrior5mercenaries Mods
- Author
- AltaMasters1011
- Version
- 2
- Downloads
- 1,204
- Endorsements
- 51
- Category
- Gameplay
- Created
- 3/28/2023
- Updated
- 2/6/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install MechWarrior 5: Mercenarie Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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