Horse Route Follow

⭐ — (1 endorsements) 📥 92 downloads 📌 v1.0.2 📅 9/28/2026
🟢 Updated this month

By Flubbermunchkin · Horses

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/1/2026 📅 Created: 9/28/2026

🔍 Analysis

  • 🏆 #19 of 21 Horses mods in this game by downloads

📋 About This Mod

Horse auto-follow takes the right turn at every fork to reach your custom map marker, with the route drawn on the map like fast travel. GPS-style: wrong turns are recalculated, and the horse stops when you arrive.

Horse Route Follow

The horse auto-follow picks a random branch at every fork. With this mod it follows a route to your custom map marker instead: place a marker, get on a road, let the horse follow, and it takes the right turn at every junction - like a GPS. The route is drawn on your map with the same dotted line the game uses for fast travel, and the horse stops when you arrive.

New in 1. 0. 2

  • []No more on/off hotkey: the mod is always active while a custom marker is placed. An accidental F6 press (or another mod using F6) could silently switch it off in 1. 0. 0 - this should hopefully fix the reports of the mod not working at all, although we could not reproduce them.[/]

    []The horse now stops at the point of road closest to your marker, also on long roads without junctions (it could ride past the marker there).[/]

    []The route is planned once and kept; it is only recalculated when you actually leave it.[/]

    []Fixed the first route of a session sometimes being planned on the wrong region's roads.[/]

    This is one of our first mods for Kingdom Come: Deliverance II. It has only been tested on one setup, so there are bound to be issues we have not run into yet. Bug reports (with the log - see below) are very welcome.

    Features

    • []Follows a road route to your custom map marker, turning correctly at every fork[/]

      []Route drawn on the map (fast-travel style dotted line) as soon as you place a marker[/]

      []GPS-style: the route starts in the direction you are travelling, is planned once, and is only recalculated if you leave it[/]

      []Stops the horse on the point of road closest to your marker (also for markers placed away from roads)[/]

      []Uses only the game's own auto-follow - the mod chooses between the roads it offers and never steers the horse itself[/]

      []Always on while a custom marker is placed - no hotkey; settings in an .ini file[/]

      []Update-safe: if a game update changes the code it relies on, the mod switches itself off instead of breaking your game[/]

    Requirements

    Installation

    Vortex: install as usual.

    Manual: copy the horse_route_follow folder from the archive into <game>\Mods\ - you should end up with Mods\horse_route_follow\KCSE\Plugins\kcd2_autotravel.dll.

    Uninstall: delete that folder.

    How to use

    • []Open the map and place a custom marker - the route appears as a dotted line.[/]

      []Get on your horse, ride onto a road and let auto-follow take over as usual.[/]

      []The horse follows the route and stops on the road as close to the marker as it gets.[/]

      []Remove the marker to ride with the game's normal auto-follow.[/]

    Settings

    (Mods\horse_route_follow\KCSE\Plugins\kcd2_autotravel.ini)

    • []BrakeOnArrival=1 - stop the horse on arrival[/]

      []ArriveDistance=3 - how many metres before the closest road point to stop (raise if it overshoots)[/]

      []UTurnPenalty=400 - how many extra metres a turn-around at a dead end counts as[/]

      []MapRoute=1 - draw the route on the map[/]

      []DebugLog=0 - 1 = detailed log for bug reports[/]

    Known issues and limitations

    []Only tested with the Steam version of the game (1. 5.x, build 15693).[/]

    []Hardcore mode has not been tested and is not supported yet.[/]

    []Routes can sometimes take an odd detour even when a more direct main road exists. This is a known bug in how the mod reads the game's road network; the route still gets you there. A fix is planned.[/]

    []Starting while facing away from the marker: the horse cannot turn around by itself, so the route continues ahead and loops back. Turn the horse around yourself for the direct route.[/]

    []Trosecko is well tested; Kuttenberg and the monastery map are included but have had little testing.[/]

    []Only roads the game can auto-follow are used, so routes can differ from the roads drawn on the map; some followable trails are not drawn on the map at all.[/]

    []At a road that simply ends, the horse stops - turn around and it continues.[/]

    []In towns with many small streets the route can occasionally take a detour before it settles.[/]

📊 Mod Details

Game
Kingdomcomedeliverance2 Mods
Author
Flubbermunchkin
Version
1.0.2
Downloads
92
Endorsements
1
Category
Horses
Created
9/28/2026
Updated
10/1/2026

🔧 How to Install Kingdom Come: Deliverance Mods

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Visit the official mod page for specific installation instructions for this mod.

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