SpoilsOfWar
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #68 of 204 Miscellaneous mods in this game by downloads
📋 About This Mod
Adds 26 high-value barter items worth $5,500 to $86,000, found in raid loot and sold to vendors. Each has its own 3D model and icon. Weight and size are realistic, so hauling one out is a decision. Tier 6 comes from safes only. Cannot be
Spoils of War
26 high-value barter items worth hauling out of a raid.
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What it adds
Twenty-six new barter items across four rarity tiers, $5,500 to $86,000. Every one has its own 3D model and its own icon rendered from photo-based PBR textures — no reskinned vanilla props.
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[]Tier 3 — 10 items, $5,500 – $9,700. Defused shell casing, sealed robusta lot, smuggled antibiotics, US service ID tags, tactical tablet, processor tray, sealed cigar box, silicon wafer lot, cold-chain vaccine case, gilded presentation rounds.[/]
[]Tier 4 — 6 items, $10,500 – $19,500. Silver cigarette case, silver bullion, Indochina piastre roll, gold bar, morphine ampoule case, banknote printing plate.[/]
[]Tier 5 — 4 items, $23,000 – $34,000. Gold chronograph, platinum ingot, iridium crucible, FANG crypto module.[/]
[]Tier 6 — 6 items, $52,000 – $86,000. Pearl strand, raw elephant tusk, jeweled ceremonial dagger, jade boulder, rhino horn, gilded Buddha statuette.[/]
Weight and size are the point
A silver bullion is 5 kg and takes two slots. An elephant tusk is 12 kg and takes six. A pearl strand is 120 g and takes two. The most valuable thing is not always the one you can afford to carry — deciding what to leave behind is the interesting part of a good haul.
Where you find them
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[]In raid, in containers. Rarity climbs steeply with tier, and tier 6 comes from safes only — the big scores are tied to the places worth breaking into.[/]
[]Measured across three full maps (270–560 containers each), the whole set is about 1% of all loot present in a map, with tier 6 near 0. 1%.[/]
[]You cannot buy them. They appear in the vendor list with their tier and price, but the purchase is locked, permanently and at any reputation level. A loot mod stops meaning anything the moment you can just buy the rewards — the vendor entry exists so the game knows what to pay you when you sell one.[/]
Install
Pick one version — EN or KR, never both — and copy the pak into:
...\PROJECT QUARANTINE\Test_C\Content\Paks\Then run IRR mod merger and start the game.
The merger step is required. It registers the items with the vendor, the gameplay tags and the loot tables. Without it the items do not exist at all — not in loot, not in the shop, not even via console.
No UE4SS required. This is a pak-only mod — one file plus the merger, which is a standalone tool. Nothing to install into the engine.
★ Strongly recommended: install RarityColors too
The top two tiers of this mod only read correctly with RarityColors installed. The game itself has just four rarity tiers, so tier 5 and tier 6 both fall back to the same purple as tier 4 — an $86,000 gilded Buddha ends up looking exactly like a $10,500 cigarette case sitting next to it in your stash.
RarityColors adds gold for tier 5 and red for tier 6, and its lookup table already covers all 26 items here. At a glance you can tell a big score from an ordinary one, which is most of the point of sorting loot by value.
It is client-side, needs no merger, does not touch game logic, and works on its own for the rest of the game's items too. Note that RarityColors is a UE4SS mod, so unlike Spoils of War it does need UE4SS (the experimental UE5. 6 build) — its own page walks you through that setup.
Compatibility
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[]Other loot mods — loot changes go through the merger's jaq pipeline, so this merges with other loot-editing mods instead of overwriting them.[/]
[]Co-op — host and clients must all have the mod installed.[/]
[]EN and KR — only item names, descriptions and vendor text differ. Asset ids, prices, tiers, slot sizes and loot tables are identical, so the two are save-compatible and you can swap one for the other at any time.[/]
Safety
Adds new assets only — it never modifies or replaces a vanilla item, mesh or texture. Vendor rows, gameplay tags and loot tables are contributed through the merger, which merges them with every other mod's changes rather than overwriting. Removing the mod is clean: sell or drop any of these items you are still holding, delete the pak, and run the merger again.
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[]Other loot mods — loot changes go through the merger's jaq pipeline, so this merges with other loot-editing mods instead of overwriting them.[/]
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[]In raid, in containers. Rarity climbs steeply with tier, and tier 6 comes from safes only — the big scores are tied to the places worth breaking into.[/]
📊 Mod Details
- Game
- Incursionredriver Mods
- Author
- s10th24b
- Version
- 1.0
- Downloads
- 300
- Endorsements
- 4
- Category
- Miscellaneous
- Created
- 7/31/2026
- Updated
- 7/31/2026
- Tags
- Gameplay, Textures
🔧 How to Install Incursion Red River Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Incursion Red River →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Incursion Red River commands, item IDs, and more.
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