Overkill - Installation 04 (Outdated)

⭐ — (15 endorsements) 📥 159 downloads 📌 v1.0 📅 5/1/2021
⚪ Last updated 2021

By ReteroX · Firefight

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/1/2021 📅 Created: 5/1/2021

🔍 Analysis

  • 🏆 #41 of 106 Firefight mods in this game by downloads

📋 About This Mod

THIS MOD IS ONLY COMPATIBLE WITH MCC PRIOR TO THE SEASON 7 UPDATEOverkill is a Firefight overhaul that tunes almost every aspect of the game in order to deliver a faster-paced, more exciting, yet decidedly Halo experience. WARNING - some

I am very sorry to fans of the project - Halo modding is time consuming and quite punishing when MCC updates break hours of hard work and testing. I will not be updating this mod until 343i release proper mod tools that bypass the update breakage.

It has come to my attention that I have likely not accurately described this mod as potentially more difficult than regular Halo. Of course, that depends on your level of skill, but I have found that most of my play-testers found the difficulty to have increased a little. If that's something you're interested in, welcome aboard!

Overkill

This is my vision of a more "modernized" Halo that holds dear the core principles of the Halo sandbox and amplifies many of the systems that make Halo unique. Most of the changes made for Overkill were centered around a handful of philosophical principles that helped shape the mod into a coherent vision.

Below is a simple summary of a few of the over 2950 changes made to this single map!

Move faster, jump farther, spend more time shooting and dodging than hiding (if you are skilled enough) and pit yourself against a Covenant army that has a renewed sense of purpose and might. Fight on equal footing (no more difficulty-based damage scaling) and learn to leverage the unique strengths of the devastating weaponry of the Halo sandbox in order to achieve victory! Your enemies will not hold back, it is up to you to respond in kind.

Visuals such as special effects and character shaders have been modified to embrace the more vibrant, somewhat cartoon-like quality of the classic trilogy and some Covenant ranks have been redefined to fit within established archetypes. Explosions, sparks, overheating gas and plasma impacts have been modified to appear bigger, last longer and look more visceral.

Shields and Health now have a greater impact on how effective weapons are against a given target. Use plasma weaponry to strip the shielding of exalted Covenant warriors, and wield the comparatively primitive kinetic weapons of the UNSC to punch holes in flesh and shred covenant armour. The raw power of a weapon may no loner be the deciding factor of it's effectiveness in a given situation.

Plasma weapons now sport a couple of new benefits, but take more skill to use than before, owing to their slower projectile speeds. A diligent player must learn to anticipate enemy movements and consider the unique behavior of each weapon's projectiles to utilize the weapon to it's full potential. Jackal Shields can now be detonated by overloading them with plasma fire, dealing damage to surrounding enemies and causing the victim to flee. Plasma weaponry also uniquely tuned to have far less of an impact on Active Camouflage.

Aim-assist has been tuned so that it no longer corrects near-misses, however almost eve

📊 Mod Details

Game
Halo Mcc Mods
Author
ReteroX
Version
1.0
Downloads
159
Endorsements
15
Category
Firefight
Created
5/1/2021
Updated
5/1/2021

🔧 How to Install Halo MCC Mods

Use Vortex or manual.

📖 Full step-by-step install guide for Halo MCC →

Visit the official mod page for specific installation instructions for this mod.

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