Overkill - Beachhead - OUTDATED

⭐ — (6 endorsements) 📥 95 downloads 📌 v1.0 📅 2/20/2022
⚪ Last updated 2022

By ReteroX · Firefight

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/20/2022 📅 Created: 2/20/2022

🔍 Analysis

  • 🏆 #61 of 106 Firefight mods in this game by downloads

📋 About This Mod

ONLY SOUND MOD STILL WORKINGOverkill is a Firefight overhaul that tunes almost every aspect of the game in order to deliver a faster-paced, more exciting, yet decidedly Halo experience. This was not designed for people looking for an easy

Beachhead

Following up my first release on Installation 04, Beachhead has more vehicles and a larger environment to navigate. Vehicles like the Wraith and Ghost can quickly lock down large sections of the map, if this becomes too annoying to deal with, you can disable their spawn from the Firefight menu under Options > Firefight Settings > Scenario Settings > Hazards. I intentionally made the Wraiths more powerful, but I understand that not everyone will enjoy their impact on the game.

Overkill

This is my vision of a more "energised" Halo that sticks to the core principles of the Halo sandbox and amplifies many of the systems that make Halo unique. Most of the changes made for Overkill are centred around a handful of philosophical principles that helped shape the mod into a coherent vision.

Below is a simple summary of a few of the over 4200 changes made to this single map (help me)!

Move faster, jump farther, and spend more time shooting and dodging than hiding (if you are skilled enough)! Pit yourself against a Covenant army that has a renewed sense of purpose and might. Fight on equal footing (no more difficulty-based damage scaling) and learn to leverage the unique strengths of the devastating weaponry of the Halo sandbox in order to achieve victory! Your enemies will not hold back, it is up to you to respond in kind.

Visuals such as special effects and character shaders have been modified to embrace the more vibrant, somewhat cartoon-like quality of the classic trilogy and some Covenant ranks have been redefined to fit within established archetypes. Explosions, sparks, overheating gas and plasma impacts have been modified to appear bigger, last longer and look more visceral.

Shields and Health now have a greater impact on how effective weapons are against a given target. Use plasma weaponry to strip the shielding of exalted Covenant warriors, and wield the comparatively primitive kinetic weapons of the UNSC to punch holes in flesh and shred covenant armour. The raw power of a weapon may no longer be the deciding factor of it's effectiveness in a given situation.

Plasma weapons now sport a couple of new benefits, but take more skill to use than before, owing to their slower projectile speeds. A diligent player must learn to anticipate enemy movements and consider the unique behaviour of each weapon's projectiles to utilize the weapon to it's full potential. Jackal Shields can now be detonated by overloading them with plasma fire, dealing damage to surrounding enemies and causing the victim to flee. Plasma weaponry is also uniquely tuned to have far less of an impact on Active Camouflage, so beware enemies with Active Camouflage.

📊 Mod Details

Game
Halo Mcc Mods
Author
ReteroX
Version
1.0
Downloads
95
Endorsements
6
Category
Firefight
Created
2/20/2022
Updated
2/20/2022

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Use Vortex or manual.

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