Let There Be Light
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 31 days after the latest game patch — actively maintained
- 🏆 #178 of 186 Gameplay mods in this game by downloads
📋 About This Mod
Extends the Light rune duration from 5 minutes to 12 hours, so you can explore the Colony without constantly recasting it.
Description
Let There Be Light extends the duration of the Light rune in Gothic 1 Remake from the default 300 seconds (5 minutes) to 43,200 seconds (12 hours).
Installation instructions
Extract the
LetThereBeLightfolder to:
Gothic 1 Remake\G1R\Binaries\Win64\ue4ss\Mods\You should end up with:
ue4ss\Mods\LetThereBeLight\enabled.txt
ue4ss\Mods\LetThereBeLight\README.txt
ue4ss\Mods\LetThereBeLight\Scripts\main.luaFolder screenshot
Main features
No more repeatedly recasting Light while exploring mines, caves, ruins, or the darker corners of the Colony.
The mod uses UE4SS to change
LightSpellConfig.m_LifeSpanat runtime and reapplies the value after player restarts/load transitions. It does not modify save files.
Requirements
UE4SS is required.
I highly recommend the AngelScript Fix version.
Shout outs
Jackydima and Vremenno114, who essentially cracked the case in their discussion on Jackydima's mod page for the TemplateMod framework.
📊 Mod Details
- Game
- Gothic1remake Mods
- Author
- Loreshield
- Version
- 1.0
- Downloads
- 12
- Endorsements
- 1
- Category
- Gameplay
- Created
- 9/6/2026
- Updated
- 9/6/2026
🔧 How to Install Gothic 1 Remake Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Gothic 1 Remake →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Gothic 1 Remake commands, item IDs, and more.
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