Zodiac Sphere

⭐ ⭐ (187 endorsements) 📥 5,356 downloads 📌 v0.1c 📅 2/19/2018
⚪ Last updated 2022

By Soulmancer Kulharin · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/31/2022 📅 Created: 2/19/2018

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #21 of 99 Gameplay mods in this game by downloads

📋 About This Mod

This FFX sphere inspired license board replaces the existing license board for all 12 jobs... This master license board includes all licenses.  The job you select determines your starting location on the license board and which licenses you will have immediate access to.

The license board is divided into 3 main quadrants each separated by a quickening lock . (Black Mage, White Mage, Red Mage and Bushi are located in the north quadrant; Uhlan, Knight, Foe Breaker and Time Mage located in the west quadrant; Shikari, Monk, Archer and Machinist located in the east quadrant).  You can move freely in your starting quadrant but to access a second or third quadrant requires a quickening... Ultimate tier licenses also require a quickening lock, so use them wisely.

VBF Browser is required!

1.) Load VBF Browser and open the FFXII_TZA.vbf file found within the main route directory of Final Fantasy XII Zodiac Age... Then inject the 12 license board BIN files to /ps2data/image/ff12/test_battle/in/binaryfile into the FFXII_TZA.vbf.

2.)  Download the No Staring Licenses Mod and extract battle_pack.bin. Then with VBF Browser open the FFXII_TZA.vbf and navigate to ps2data\image\ff12\test_battle\us\binaryfile and inject battle_pack.bin.  This will allow you to start Zodiac Sphere from the beginning with all conflicting starting licenses removed from the main characters.  (alternatively instead of doing this you can also just download my optional save file in the Zodiac Sphere files section;  this save file uses/replaces the 8th save slot and will start you will all 6 characters, at level 16 post leviathan with their starting licenses already removed and no selected jobs)

Be sure to make a back up copy of the FFXII_TZA.vbf

0. 1b Fixed to remove license bridges between the west and east quadrant; moving between these two quadrants now requires a quickening as intended.

0. 1c Updated/Improved some of the license paths and re-added the 10th gambit license.

CHARACTER STARTING LICENSE PROBLEM

There is an issue with character starting licenses. Currently the 3 quadrants are suppose to be separated by a quickening lock... unfortunately characters starting licenses can by-pass these locks as they give you access you certain areas of the board regardless of your starting job... this is not intentional.

See Install instructions for two methods to solve this issue!

Thanks to Merkhava for Master Save Files!

Please his page for install instructions with custom saved games.

https://www.nexusmods.com/finalfantasy12/mods/6

Thanks to Watafuzz for the No Starting Licenses Mod!

https://www.nexusmods.com/finalfantasy12/mods/13

📊 Mod Details

Game
Finalfantasy12 Mods
Author
Soulmancer Kulharin
Version
0.1c
Downloads
5,356
Endorsements
187
Category
Gameplay
Created
2/19/2018
Updated
5/31/2022

🔧 How to Install Final Fantasy XII: The Zodiac Age Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Final Fantasy XII: The Zodiac Age →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Final Fantasy XII: The Zodiac Age commands, item IDs, and more.

Keep browsing — more Final Fantasy XII: The Zodiac Age mods await

📋 All Final Fantasy XII: The Zodiac Age Mods 🏆 Top 25 📂 More Gameplay 👤 More by Soulmancer Kulharin 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods