Ultra HD Textures
⚪ Last updated 2021This mod may not work until the author updates it. Check for an update, or see the rollback guide.
Preview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #11 of 247 Models and Textures mods in this game by downloads
📋 About This Mod
I am not accepting donations/etc for this mod. Please consider supporting NexusMods by getting a premium membership! Their bandwidth isn't free!
Installation:
Download the mod via Vortex (or manually extract . 7z archives to Fallout76\Data). Cloudy01's Fallout 76 Mod Manager is not well suited for managing this mod unless you are okay waiting a few hours for it to decompress, merge, and recompress this mod.
I recommend manually managing this mod by having a Fallout76Custom.ini created that contains the following in it:
sResourceArchive2List=4xActorsMonsters.ba2, 4xPowerArmor.ba2, 4xWeapons.ba2, 4xArmorClothing.ba2
If you use Cloudy's for managing a lot of other mod installs, it is best to enable what you need in Cloudy's, Save, then manually add the HD texture .ba2's to the Fallout76Custom.ini afterwards.
2x Textures Performance Impact:
-
[]FPS: Negligible impact w/ VRAM (8gb+), a fast CPU, and a fast SSD (preferably an m. 2)
[]Load Times: 4x longer texture loading times/'pop-in' compared to vanilla
[]Gameplay Effects: Small, usually not noticeable increase in weapon load times on menus, combat doesn't appear to be affected as bad as 4x textures (see below)
4x Textures Performance Impact:
-
[]FPS: Low impact w/ VRAM (12gb+), a fast CPU, and a fast SSD. High impact if you use too many 4x textures and exceed dedicated VRAM
[
]16x longer texture loading times/'pop-in' (compared to vanilla) for models that use 4x textures + can hold up other load queue of other models/textures[]Gameplay Side Effects: If a weapon texture is not fully cached/loaded before you try to use it, you will be unable to shoot, use stimpaks, do actions, etc... in-game until the texture is loaded, but you CAN get killed while in this state. Heavy weapons in particular are heavily impacted by this, smaller weapons that typically have half the resolution are not as significantly affected.
Current Progress:
-
[]All 4x/2x Packs uploaded (except landscapes/scenery, still need to debug alpha channel problems)
KNOWN ISSUES/BUGS:
- Wolves may be invisible and only seen via their shadow and still killable
- Eyelashes are white/bugged
- Some hair textures are very noisy/shimmery
TEXTURES NOT UPSCALED YET:
- Blue Ridge Powerarmor/Weapons Skins
- BOS Powerarmor/Weapons
- Hellcat Merc Powerarmor
- Crazed Supermutants
- Supermutant Behemoth
- Mercenary Outfit
- Blood Eagle Power Armor/Weapons Skins
- M. I. N. D. Powerarmors/Weapons
- Some new backpack skins (i.e. first responder)
- Vault Salesman Outfit
- Raider Powerfist
- Peppershaker Shotgun
- Stinger Broadsider
Log:
-
[]Hard to isolate (seems to happen less when this mod is distabled) but it seems like this new patch doesn't like this mod now for some reason and quite frequently insta-crashes to desktop. I'm trying to isolate why/which pack(s) are causing it. If it's a format mismatch problem then my new release will fix it but.... it may be that they're doing some stuff with resource management and the extreme vram this mod utilizes breaks whatever they're doing.
[
]Tested mod-less fo76 on multiple machines and the random crashes to desktop appear to be completely unrelated to this mod and more so just Bethesda's new patch being buggy.
-
[]Nexusmods admins recommended splitting up 4x ba2 into multiple parts rather than having large single file uploads, so I need to see how the multiple archive option works in archive2 especially when like powerarmors have lots of identical copies of textures that normally get compressed down to 0
[
]Almost done rescaling the new patches[]Had to rewrite some of my nvddsinfo scripting as I was missing textures due to some parsing issues I couldn't fix in my win bat files. Had to rewrite so it's multithreaded as single runs of 65k textures took hours
[]Nexusmods has quarantied my 4x Releases because they are split archives, meaning there isn't a way to release single BA2 versions of the 4x packs as they currently have a 20gb file size limit and the current 4x ba2's are from 40gb or larger. Going to contact Nexusmods support to see what's possible/what is the correct course of action. Only way around it right now is for me to release individual ba2's for the 4x variants where I've manually balanced the # of textures in each so
-
[]Hard to isolate (seems to happen less when this mod is distabled) but it seems like this new patch doesn't like this mod now for some reason and quite frequently insta-crashes to desktop. I'm trying to isolate why/which pack(s) are causing it. If it's a format mismatch problem then my new release will fix it but.... it may be that they're doing some stuff with resource management and the extreme vram this mod utilizes breaks whatever they're doing.
-
[]All 4x/2x Packs uploaded (except landscapes/scenery, still need to debug alpha channel problems)
-
[]FPS: Low impact w/ VRAM (12gb+), a fast CPU, and a fast SSD. High impact if you use too many 4x textures and exceed dedicated VRAM
Ultra HD Textures by swampticks is a high-resolution texture pack for Fallout 76, offering 2x and 4x upscaled textures for actors, power armor, weapons, and armor/clothing. It requires manual installation via Fallout76Custom.ini and has significant performance trade-offs. With 405 endorsements and 46,125 downloads, it's a popular choice for players with high-end hardware.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 405 endorsements and 46k downloads.
- Offers both 2x and 4x options so you can balance quality vs. performance.
- Author provides clear installation instructions and performance warnings.
⚠️ Cons
- Manual installation required; not ideal for mod manager users.
- 4x textures can cause severe load times and gameplay freezes if VRAM is exceeded.
- Last updated in 2021 — may have compatibility issues with current game patches.
For Fallout 76 players with high-end PCs (8GB+ VRAM for 2x, 12GB+ for 4x) who want sharper textures and don't mind manual setup. Skip if you have a mid-range rig or prefer mod manager simplicity.
💡 Beginner Tips
- Create a Fallout76Custom.ini in your Documents\My Games\Fallout76 folder and add the sResourceArchive2List line exactly as shown.
- Start with the 2x textures to test performance before trying 4x — the load time hit is massive.
- If you use Cloudy's mod manager, enable other mods first, then manually add the HD .ba2 files to the ini to avoid long waits.
📊 Mod Details
- Game
- Fallout 76 Mods
- Author
- swampticks
- Version
- 2
- Downloads
- 46,125
- Endorsements
- 405
- Category
- Models and Textures
- Created
- 5/3/2020
- Updated
- 8/17/2021
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 76 Mods
Use Vortex. Place .ba2 files in Data folder. Use cautiously online.
📖 Full step-by-step install guide for Fallout 76 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 76 commands, item IDs, and more.
Keep browsing — more Fallout 76 mods await