HD Reflections - Quality CubeMaps - HD Cube Maps
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #39 of 247 Models and Textures mods in this game by downloads
📋 About This Mod
Cube Maps upscaled by 4x. Better Detail. Better Reflections.
I use extracted faces form, then clean bc1 compression. Then upscale with 4xNomos8kSCHAT-s model.
This is the first attempt. Please let me know if there are any issues.
textures folder in .ba2, use your preffered mod installation software.
Nvidia Texture Tools (2. 1. 1)
chaiNNer
Kartoffel - advice and inspiration
BlueAmulet - BC1smooth2
helaman - 4xNomos8kSCHAT-s model
Here is the script I used to disassemble the cube faces (CMD):
for %i in (pictures\.dds) do nvdecompress.exe -faces "%i" "output\%~nxi"
Here is the batch script I used to reassemble the cube faces:
setlocal enabledelayedexpansion
set OUTPUT=
:: Create the output folder if it doesn't exist
if not exist "%OUTPUT%" mkdir "%OUTPUT%"
:: Assemble cube maps using Git Bash for asynchronous execution
for %%i in ("%INPUT%\_face*.tga") do (
set BASE_NAME=%%~ni
set "BASE_NAME=!BASE_NAME:~0,-6!"
echo Assembling cube map for BASE_NAME: !BASE_NAME!
:: Use Git Bash to run the assembler script asynchronously
"C:\Program Files\Git\bin\bash.exe" -c "./assemble.sh '!BASE_NAME!' '%INPUT%' '%OUTPUT%' &"
:: Allow some time for the assembler to start before moving the file
timeout /nobreak /t 1 >nul
:: Move and rename the output file
move /Y "output.dds" "%OUTPUT%\!BASE_NAME!.dds")
Here's the assemble.sh
#!/bin/bash
BASE_NAME=$1
INPUT_FOLDER=$2
OUTPUT_FOLDER=$3
"C:/Program Files/NVIDIA Corporation/NVIDIA Texture Tools/nvassemble.exe" -cube "$INPUT_FOLDER/${BASE_NAME}_face0.tga" "$INPUT_FOLDER/${BASE_NAME}_face1.tga" "$INPUT_FOLDER/${BASE_NAME}_face2.tga" "$INPUT_FOLDER/${BASE_NAME}_face3.tga" "$INPUT_FOLDER/${BASE_NAME}_face4.tga" "$INPUT_FOLDER/${BASE_NAME}_face5.tga"
inefficient yeah I know lol
HD Reflections - Quality CubeMaps - HD Cube Maps upscales cube maps by 4x using AI, improving reflection detail and quality. It's a simple texture replacer for modders seeking sharper reflections. With 203 endorsements and 16,725 downloads, it's a niche but appreciated enhancement.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support (203 endorsements, 16,725 downloads)
- Simple drop-in installation via .ba2 file
- Author provides detailed technical process and tools used
⚠️ Cons
- Only one update (Jan 2024) — may not be actively maintained
- No screenshots or in-game previews provided
- Requires manual installation via mod manager; no FOMOD installer
For modders who want crisper reflections without overhauling the entire game. If you're a texture enthusiast who appreciates AI upscaling, this is a quick win. Skip if you prefer gameplay changes or need visual proof before installing.
💡 Beginner Tips
- Use a mod manager like Vortex or MO2 to install the .ba2 file — it's drag-and-drop.
- Check the mod's comments section for any reported issues before installing.
- If you're on a version older than the mod's update, test in a small area first to ensure compatibility.
📊 Mod Details
- Game
- Fallout 76 Mods
- Author
- Walamo15
- Version
- 1
- Downloads
- 16,725
- Endorsements
- 203
- Category
- Models and Textures
- Created
- 1/16/2024
- Updated
- 1/16/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 76 Mods
Use Vortex. Place .ba2 files in Data folder. Use cautiously online.
📖 Full step-by-step install guide for Fallout 76 →
Visit the official mod page for specific installation instructions for this mod.
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