We Are The Minutemen
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 24 Factions mods in this game by downloads
📋 About This Mod
The Minutemen are supposed to be the best alternative for rebuilding the Commonwealth because :
More settlements = More resources = Better materials = Better fire power and a larger presence in all the Commonwealth.
But currently this is not the case and this mod attempts to fix this problem.
FRANÇAIS
Les Miliciens sont censés être la meilleure alternative pour rebâtir le Commonwealth car :
Plus de colonies = Plus de gens ralliés à la cause = Plus de ressources = Meilleurs matériels = Meilleur puissance de feu et plus grande présence
dans tout le Commonwealth.
Mais actuellement ce n'est pas le cas et ce mod tente de fixer ce problème.
Main Minutemen quests
- Preston will not ask you to retake the Castle before you reached the player level 20. Once you have reached level 20, finish a Minutemen radiant quest by talking to Preston and the retake the Castle quest should appear.
- A cool down of 24 hours has been added to the Preston dialogue: "Do you think we're ready to retake the Castle?". So, players will always have the opportunity to talk, dismiss, hire, exchange with Preston or finish an ongoing radiant quests or start a new one.
Radiant Minutemen quests
- The % chance of a Minuteman radiant quest start has been reduced
- The maximum of simultaneous quests Preston will give you has been reduced to 1 instead of 3
- A cool down period for each Minuteman radiant quests has been added (96h in-game instead of 0) for prevent the exact same quest to restart as soon as it's over and force the game to diversify the quests it gives you.
Flaregun quest
- Flaregun range has been increased.
- Minutemen called by flaregun will now follow you for a while than go back to their duties.
- They will follow you inside building and in fast travel.
- The only exception is if the squad leader die, in that case, they will act as vanilla.
Random Minutemen Patrols quest
- The chance to see a Minutemen patrol around your settlements has been greatly increased.
Faction progression
- Minutemen levels are now proportionate to player level.
- After a while, you will see Veteran and power armored Minutemen appear within the ranks.
- Every Minutemen will still have a lesser level than you.
- Minutemen weapons pool have been d
We Are The Minutemen is a Fallout 4 faction overhaul that aims to make the Minutemen a more viable and powerful force in the Commonwealth, addressing the game's original shortcomings. With over 64,000 endorsements and 3.3 million downloads, it's a highly popular mod for players who want a stronger Minutemen presence.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive community trust with 64k endorsements and 3.3M downloads—this is a must-have for Minutemen fans.
- Addresses a core gameplay complaint: the Minutemen feel weak and underdeveloped, and this mod fixes that.
- Still relevant in 2022, so it's likely compatible with most modern setups.
⚠️ Cons
- Description is cut off, so you won't get detailed feature lists or install instructions from the mod page.
- Last updated in 2022—might have compatibility issues with the latest Fallout 4 patches or DLC.
- No clear documentation on what exactly changes, so you'll need to test it yourself or rely on community guides.
For Fallout 4 players who want the Minutemen to actually feel like a powerful faction that can rebuild the Commonwealth. If you're tired of the Minutemen being pushovers and want a more rewarding settlement and faction experience, this is for you. Skip if you prefer lore-friendly minimal changes or don't care about faction overhauls.
💡 Beginner Tips
- Make sure you have the latest Fallout 4 patch and all DLCs installed, as the mod may rely on them.
- If you're using a mod manager like Vortex or MO2, let it handle the install to avoid file conflicts.
- Start a new playthrough or load a save before meeting the Minutemen to see the full effect.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- TheFirstEnD
- Version
- 7.7
- Downloads
- 3,276,610
- Endorsements
- 64,163
- Category
- Factions
- Created
- 12/21/2015
- Updated
- 3/1/2022
🔗 Required By 7 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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