We Are The Minutemen - eXoPatch
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #5 of 24 Factions mods in this game by downloads
📋 About This Mod
We Are The Minutemen - eXoPatch
Patch for The We Are The Minutemen that changes and rebalances the outfits and level progression. Also fixes a crash with the Command Table.
What does it do?
Outfits Changes
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[]Changes the Combat Armor to be closer to vanilla combat armor, now with a "Minutemen Paint" option instead.
[
]"Minutemen Paint" is more natural and uses a softer blue color now.[]Helmets now also comes with the option to apply a headlamp!
- []Changes the added gloves to use hand biped slots and changed what outfits get gloves.
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[]Redid parts of the leveled list to give more randomization in the armors used.
(So instead of instantly going from no armor to all leather then to all metal and then all combat, it's now a more fluid upgrade path)
Minuteman Level Changes
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[]Rebalanced levels for all the Minutemen. Instead of 0. 25x to 0. 7x the player level it now uses level 1x and caps similar to other faction overhauls.
[]Cleaned up the LCharMinutemen Leveled List entry for a more consistent progress.
The Crafted Guard
Updated the crafted Minutemen from the "Command Table".
Classic Holstered Weapons was causing me to crash when crafting Minutemen from the "Command Table". So I decided to overhaul and streamline that part.
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[]Changes the crafting recipes to now instead craft "dummy" misc items.
[]Said Misc Item will spawn the Minuteman at your location and then remove itself from your inventory.
(Removes the need to drop the NPC from inventory.)[]Added new "Assign Settlement" button for Local Minutemen that shows if they have no assigned settlement.
(Removes the need to open Workshop and choose "Move".)[]Increased cost from 200 to 500 and 400 to 1000 as the gear they spawn with would be valued way more than what you paid.
[]Increased cost for "Followers" from 400 to 1000, 600 to 1500 and 800 to 2000.
[]Since it now uses dummy misc item, the misc item for the Checkpoint Reinforcement will now describe what they are for in the name.
Laser Musket
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[]Unlocked Laser Gun paint for those who have the Creation Club item installed.
Requirements
We Are The Minutemen by TheFirstEnD.
Bonus
Use RobCo Patcher by Zzyxzz to seamlessly work with my other mods like Gunner Outfit Pack - West Tek Optics.
Optional Files
The StoryWealth Minutemen
[]Incorporates Eli's Outfits into the We Are The Minutemen Leveled List.
(Will work with 4estGimp's version of the mod too)[]Adds Backpack of the Commonwealth compatibility to th
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[]Unlocked Laser Gun paint for those who have the Creation Club item installed.
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[]Changes the crafting recipes to now instead craft "dummy" misc items.
A patch for The We Are The Minutemen that rebalances outfits and level progression, and fixes a crash with the Command Table. Essential for players using the popular faction overhaul who want improved balance and stability.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fixes a crash with the Command Table, making the mod more stable.
- Rebalances outfits and level progression for a more polished experience.
- High download count (762k) shows it's widely used by the community.
⚠️ Cons
- Only a patch, so it doesn't add new content on its own.
- Requires the original mod, so you need to install both.
- No detailed changelog or documentation provided by the author.
For Fallout 4 players who already use The We Are The Minutemen and want better balance and a crash fix. Skip if you don't use the original mod or want standalone content.
💡 Beginner Tips
- Install the original We Are The Minutemen mod first, then overwrite with this patch.
- Use a mod manager like Vortex or Mod Organizer 2 to avoid file conflicts.
- Check the mod's posts section for any known issues or load order advice.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Exoclyps
- Version
- 1.2.5
- Downloads
- 762,690
- Endorsements
- 642
- Category
- Factions
- Created
- 5/30/2024
- Updated
- 4/17/2026
🔧 How to Install Fallout 4 Mods
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