Sunshine Tidings Deep Clean and Remodel

⭐ ⭐ (161 endorsements) 📥 2,241 downloads 📌 v1.32a 📅 10/4/2022
⚪ Last updated 2023

By VilanceD · Player Settlement

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/16/2023 📅 Created: 10/4/2022
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 7.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #111 of 135 Player Settlement mods in this game by downloads

📋 About This Mod

Removes the perm trash, plants, junk etc. Repairs the cabins & roof sections, and makes the silo & cabin chimney removable. ESL Flagged. Precombines/Previs rebuilt.

What does this mod do?

  • []Cleans(disables) the normally permanent trash, papers, debris, rocks, planks, plants etc.

    []Does NOT modify normally scrapable objects, trash or otherwise.

    []Removes the blocked door on the damaged cabin so it can be used normally

Mostly Repaired Cabins:

  • []Cabins mostly repaired and scrapable, or moveable using Place Everywhere

    []Doorways in cabins and warehouses has snap point for doors. If a cabin is moved or scrapped its door snap point is disabled.

    []WARNING! If you move the cabins the collision on the front porch/rails reverts to the damaged version, visually it won't change.

    []I fixed this by using hidden planks/plywood. By moving the cabin it looses those repairs.

    More scrapable/craftables:

    • []Free the Robots and the Sunshine Tidings signs can now be built under Decoration->Signs

      []Most of the settlement can be scrapped except for the warehouse and barn, details:

    • []Terminal and cabinet in warehouse are now scrapable in workshop

      []Silos

      []Chimney

      []Warehouse doors are updated to Workshop DLC version so they open/close and are scrapable in workshop

      []All light fixtures/lamps, associated light effects scrap with them.

      []Tiny shack by the entrance/fast travel arrival point

      []Broken machinery with the big pipe behind the N warehouse

      []Outhouse(s), both on N and S side

      []Shack wall/roof chunk leaning into N warehouse (also has a mattress in it) converted into Workshop version.

    Professor Goodfeels can now be set to a new protocol, worker!

    • []Go to the terminal and select the new protocol to add him as a workshop commandable settler. Does not count against total for some reason.

    • []If you scrapped the terminal go into workshop mode, Power->Misc->Prof Goodfeels Control Terminal

    • []If the Professor has been disassembled, there is a repair function on the terminal.

    • []If you have misplaced the Prof, the terminal has a return function

      Stability/performance QOL Features:

      • []Added in missing interior property on the W most settlement. You would get rain inside and such.

        []All precombines/previs rebuilt and tested.

        []ESL Flagged - Should no longer count against 255 plugin cap

      All in one is done -> Commonwealth Deep Clean and Remodel Collection

      []This mod is part of the CDCRC ^^^

      []All vanilla settlements are included except for Oberland Station and Boston Airport.

      []The installer will allow player to pick and c

📊 Mod Details

Game
Fallout 4 Mods
Author
VilanceD
Version
1.32a
Downloads
2,241
Endorsements
161
Category
Player Settlement
Created
10/4/2022
Updated
1/16/2023

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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