Kingsport Lighthouse Deep Clean and Remodel
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #127 of 135 Player Settlement mods in this game by downloads
📋 About This Mod
Cleans normally permanent junk/trash/plants. Repairs house roof/ceiling/wall, adds deck. Makes a lot scrapable. ESL Flagged. Rebuilds Precombines/Previs.
What does this mod do?
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[]Cleans(disables) the normally permanent trash, debris, and junk
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]Does NOT modify any quest/plot objects or any normally scrapable objects, junk included![]Repairs the roof, walls, ceiling of the house. Adds rails and posts over kitchen area.
[]Makes most objects in the settlement scrapable:
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[]Roof/Ceiling/Walls (2nd floor only) of the repaired house, individually scrapable. If using sets like snappys can add a floor now!
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]Rails/posts - all over the settlement, some also buildable in WS mode[]Light fixtures/lamps - converted to WS versions
[]Light effects now scrap with the associated above fixture/lamp.
[]Small Pier parts and gangplank - lowest area pier, the boathouse is not scrapable.
[]Black Boat - also updated to allow objects to be moved around on it, or move via Place Everywhere.
[]Lean-to where the radioactive barrels are stored under
[]Damaged pier section past lean-to.
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[]Requires my Library Plugin, this is to prevent duplication between the other DCnR mods.
[
]Library adds over 24 new workshop items.[]Precombines/Previs fully rebuilt. Visual/Collision QC for the 9 associated cells.
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[]ESL Flagged: Will not count against 255 Plugin max. Still includes BA file, which will count against 500 max.Warning: If you scrap the walls or roof of the house it will appear from very far away due to LOD.
All in one is done -> Commonwealth Deep Clean and Remodel Collection
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[]This mod is part of the CDCRC ^^^
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]All vanilla settlements are included except for Boston Airport.[]The installer will allow player to pick and choose which settlements they want.
Mod Compatibility & SS2
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[]To maximize compatibility load this mod last.
[]Should work well for any settlement transfer or SS1/SS2 city plans as it does not move any original structures/foundations, just makes more things scrapable.
Load Order and Visual glitches "Breaking Previs"
[]This mod has updated Precombine and Previs (PnP) files, for load order purposes that means it must be loaded after other mods that also have PnP files.
[]PnP in a nutshell -> “There can be only one"
[]The LOOT team was updated about 3 different PnP mods to auto-sort against, but there are too many to potentially count, so place my mods lower down on the list as is reasonable.
[*]One of the three mods LOOT should auto-sort for is PRP. This mod is a PnP overhaul mod, that drastically helps with stability and performance. I strongly recommend using this mod. If one of my DCnR mods doesn't auto sort below PRP make sure to add a custom rule
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[]This mod is part of the CDCRC ^^^
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- VilanceD
- Version
- 1.32
- Downloads
- 2,179
- Endorsements
- 170
- Category
- Player Settlement
- Created
- 10/6/2022
- Updated
- 1/31/2023
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