Robot Home Defence
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #8 of 82 Player Settlement mods in this game by downloads
📋 About This Mod
Thanks to
FO4Edit
!
Thanks to Orvid for his scripting tools Caprica and Champollion!
ROBOT HOME DEFENCE You spend a lot of time wandering into other people's houses and being shot at by robots. Why not copy them? Robot Home Defence adds a broad range of robots you can add to defend your settlements, from enemies as diverse as Raiders and Mirelurks to sickness and sobriety. With ranks in Robotics Expert, a Fusion Core and a little elbow-grease you can build:
- []Protectrons, Mister Gutsies, Assaultrons and Sentry Bots to defend your settlement! []Emergency Services Protectrons and Mister Handies/Miss Nannies that offer lower defence but boost settlement happiness! []Utility Protectrons who can scavenge for parts just like the scavenging station! []Once you've completed the Drinking Buddy quest, Protectron Brewers can supply your settlements with food and water! []After a certain story mission, Generation 1 and Generation 2 synth settlers can be built!
- []They'll fast travel with you []They take commands and share inventory []They return to their home settlement when dismissed []You can have any number at once []You can control which ranged weapons they'll use
Robots also increase in power as you improve your crafting perks:
- []Blacksmith adds HP []Armourer adds DR & E []Gun Nut adds physical damage []Science! adds energy damage
Robot Home Defence adds new Workshop entries for constructing robotic guards, from Sentry Bots to Miss Nannies, and allows recruiting them as companions across the Commonwealth. A highly popular settlement mod with over 40k endorsements and 1.3M downloads, last updated in 2016.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive community approval with 40k endorsements and 1.3M downloads—this is a must-try for settlement builders.
- Adds functional robotic guards that can also be recruited as companions, giving you both defense and a travel buddy.
- Simple concept that fits perfectly into Fallout 4's settlement system—no complex mechanics to learn.
⚠️ Cons
- Last updated in 2016—may have compatibility issues with newer game patches or DLC.
- Potential conflicts with other mods that alter Workshop or robot AI—check your load order.
For Fallout 4 settlement builders who want automated defenses with personality. Also great for players who want a robotic companion without going through the Automatron DLC. Skip if you're looking for gameplay overhauls—this is purely additive.
💡 Beginner Tips
- Make sure you have the Local Leader perk to build large settlement objects like robots.
- If you're using a mod manager, install this mod and let it overwrite any conflicting files—it's a simple ESP.
- Test building a robot in a small settlement first to see how they behave before deploying them everywhere.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- TheTalkieToaster
- Version
- 1.50
- Downloads
- 1,283,578
- Endorsements
- 40,365
- Category
- Player Settlement
- Created
- 12/13/2015
- Updated
- 3/9/2016
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
Keep browsing — more Fallout 4 mods await