NPC Accuracy Revised
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #98 of 187 Gameplay mods in this game by downloads
📋 About This Mod
This edit changes the way the game handles NPC accuracy, I have taken into account the type of enemy, and also the faction they belong to.
For example:
- Creatures such as bloatfly's, bloodbug's etc have had their accuracy decreased. Why can they shoot you with their goo so easily? Who knows.
- Standard raiders are jacked up, probably on drugs and therefore this will affect their aim. I imagine they've had no military training prior. So their accuracy has been reduced.
- Raider bosses, however, have more accuracy than normal, I see these guys as having had their fair share of fights, and so know how to handle a weapon. Still lower than vanilla.
- Gunner and BOS soldiers have above average accuracy, sort of goes without saying these would have had training at some point. Still lower than aimbot vanilla.
- Synths are robot killers. they are very accurate. They probably have V. A. T. S of some kind. So they aren't far from vanilla accuracy, vanilla is 100% - I've taken them down to about 90%.
All DLC is included and follows this format. IT JUST MAKES SENSE.
If you have any questions or even suggestions for different versions. Please feel free to let me know in the comments :)
Happy aiming! And please endorse!
50% of donations to this mod go to the doctors without borders charity, consider donating!
My Other Mods:
Player Speed Revised
Sprint AP Drain Revised
Carry Weight Revised
Here's a Little video showcasing the mod, it's pretty hard to actually show accuracy changes, but I'm sure you get the point!
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NPC Accuracy Revised tweaks enemy accuracy based on faction and enemy type, preventing long-range sniping from creatures like Bloatflies. A popular gameplay overhaul with nearly 4,000 endorsements and 285k downloads, last updated in early 2022.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 3,957 endorsements and 284k downloads show this mod is battle-tested
- Fixes a common annoyance—getting picked off by weak enemies at range
- Faction-based tweaks add depth, so different enemies feel distinct
⚠️ Cons
- Last updated in February 2022—might not be compatible with the latest game patches
- No detailed patch notes or feature list provided, so you're flying blind on exact changes
- Only affects NPC accuracy—if you wanted broader combat rebalance, this won't cover it
For Fallout players who hate getting sniped by Bloatflies and want more believable enemy behavior. Skip if you're looking for a full combat overhaul—this is a focused tweak.
💡 Beginner Tips
- Check if your game version matches the mod's last update (Feb 2022) to avoid conflicts
- If you use other combat mods, load this one after them to ensure its changes take priority
- Test with a Bloatfly encounter early to see the difference immediately
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- Crouching OVME
- Version
- 1.1
- Downloads
- 284,785
- Endorsements
- 3,957
- Category
- Gameplay
- Created
- 2/26/2022
- Updated
- 2/27/2022
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
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