More Smarter Companions Mod

⭐ ⭐⭐⭐ (10,482 endorsements) 📥 374,525 downloads 📌 v21 📅 12/15/2016
⚪ Last updated 2017

By Deathlock47 · Companions

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/8/2017 📅 Created: 12/15/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #33 of 77 Companions mods in this game by downloads

📋 About This Mod

Do you wish there was a bigger reason to choose a companion other than who looks the best? Do you hate it when you companion is to stupid to retreat? or switch weapons? Would you like to see Danse run someone over with his power armor? Then stick around, and read through the rest of my bad grammar.

**

What this mod does. It modifies all the companions to have a lot more uniqueness to their fight. Some have a chance of getting a better permanent gun, most get fun special abilities and all get a much needed AI upgrade plus perks(15-35 per follower). I changed a lot, so let me just break it down simple...

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ALL  of the companions have had their AI tweaked so they will re-target nearby threats and not get mauled. Most will also pull out a melee weapon if engaged in close range and have a decent weapon on hand(give them one). Perception will effect their cone of fire if they’re not moving or crouched. They can now critical and it’s based off their luck stat (5 = 5%). They indicate that they are under chem or alcohol effects by showing the generic legendary yellow smoke effect. Adjusted non stealthy guys to be less stealthy (danse, strong) and stealthy to be really stealthy (piper, nick,deacon,dogmeat). All "companion weapons" get a 5% boost in power for every 10 levels up to 25%. companions get a damage boost to ALL weapons on enemies level 50 and above starting at level 70 (max25% at level 120). Companions receive perks for weapons they would prefer, chem, alcohol, food, stimpack use, night vs day perks and radiation immunity’s varying on their personality types and race.

Danse

has always been good but he is tanky so I made him a close to mid-range fighter. He stays out in the open taking the hits so you don't have to. If you are hurt badly enough by things near you* he will attempt to charge in and pain train or punch them to draw attention off you. If you complete his favor quest he will additionally slow down fusion cell usage by half when he is partied with you. He is however big and can’t avoid mines. His armor takes zero health damage making him really customizable. He is also effective with heavy weapons.

MacCready is really good with single shot rifles and as such has a great chance of doing limb damage, armor piercing disarming and shooting for the head. He has high luck and can do even more bonus damage when he crits. Over all he is average in his healing, drug, explosive and auto weapon use. upon first contact with the enemy he will attempt to hold

🤖 AI-enhanced — based on mod data

This mod overhauls the generic followers in the game, giving each one unique abilities and making them more intelligent and distinctive. It's for players who are tired of bland companion AI and want more personality and utility from their allies. With over 10,000 endorsements and 374,000 downloads, it's a popular choice for enhancing companion gameplay.

✨ Key Features

Transforms generic followers into unique characters with abilities tailored to them.
Improves follower intelligence, making them less 'lame' and more effective in combat.
Adds distinct traits to each companion, turning them into 'brilliant little snowflakes'.

📊 Pros & Cons

✅ Pros

  • Huge community trust with 10,482 endorsements and 374,525 downloads.
  • Directly addresses a common complaint: dumb, generic followers.
  • Adds personality and utility to companions without overhauling the whole game.

⚠️ Cons

  • Last updated in 2017, so it may be outdated for current game versions.
  • Potential compatibility issues with other companion mods or game updates.
🎯 Is This For You?
For players who are frustrated with vanilla companion AI and want more engaging, unique allies. If you're a completionist who likes to see each follower shine, this is for you. Skip if you prefer gameplay overhauls that change combat mechanics rather than companion behavior.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod is compatible with your current game version, as it hasn't been updated since 2017.
  • If you use other companion mods, test for conflicts early to avoid broken follower behavior.
  • Read the mod's comments section on the Nexus for user-reported issues and fixes.

📊 Mod Details

Game
Fallout 4 Mods
Author
Deathlock47
Version
21
Downloads
374,525
Endorsements
10,482
Category
Companions
Created
12/15/2016
Updated
5/8/2017

🔗 Required By 1 Mod

These mods list this mod as a dependency.

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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