Unlimited Companion Framework

⭐ ⭐⭐⭐ (36,478 endorsements) 📥 1.4M downloads 📌 v1.1.0 📅 4/10/2016
⚪ Last updated 2017

By Expired6978 · Companions

⬇ Download Mod Source: Nexus Mods 📅 Updated: 4/14/2017 📅 Created: 4/10/2016
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #6 of 77 Companions mods in this game by downloads

📋 About This Mod

Before you ask, YES, you can have a companion in addition to dogmeat and yes it supports Automatron and Far Harbour companions.

This mod essentially allows you to have as many companions as you want. The only catch is that you may only have actual companion dialogue with the first 15 companions, any additional companions may have generic dialogue sequences.

Removed the dogmeat replacement code where recruiting dogmeat will result in your previous companion being dismissed. Dogmeat does not count toward the 15 companions available for companion sequences.

Known issues:

-Certain quests may not trigger dialogue asking you to recruit them, but instead mention you already have someone

-Some companions may be barred from becoming a follower, this is actually a vanilla feature intended to prevent you from bringing someone when they're not meant to be brought

-If you recruit another follower sometimes the companion will trigger their dismissal comments to the other companion, however they do not actually leave

-Cait will not be able to use her lock picking talent unless she is the first companion (Will look into)

🤖 AI-enhanced — based on mod data

Unlimited Companion Framework modifies vanilla scripts to let you recruit any companion plus Dogmeat, up to 15 real companions, and an unlimited number of normal companions. A highly endorsed mod for Fallout 4 players who want a larger squad.

✨ Key Features

Allows recruitment of any companion plus Dogmeat simultaneously.
Supports up to 15 real companions in your party.
Allows an infinite number of normal companions.
Modifies vanilla scripts to enable these changes.

📊 Pros & Cons

✅ Pros

  • Huge community trust with 36,478 endorsements and 1.4M downloads.
  • Simple concept that expands party size dramatically.
  • Still relevant for players who want a bigger squad.

⚠️ Cons

  • Last updated in 2017, so may have compatibility issues with current game patches.
  • Potential script conflicts with other companion mods.
🎯 Is This For You?
For Fallout 4 players who want to lead a large squad of companions. Perfect for those who enjoy having multiple followers for combat or roleplay. Skip if you prefer a solo experience or want more complex companion management features.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make a save before installing to easily revert if issues arise.
  • Check if your other mods modify companion scripts to avoid conflicts.
  • Use a mod manager like Vortex or NMM for easier installation and uninstallation.

📊 Mod Details

Game
Fallout 4 Mods
Author
Expired6978
Version
1.1.0
Downloads
1,395,014
Endorsements
36,478
Category
Companions
Created
4/10/2016
Updated
4/14/2017

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

Keep browsing — more Fallout 4 mods await

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