Melee Sneak Locomotion Animation Blending Fix (Behavior Edit)

⭐ ⭐⭐ (2,072 endorsements) 📥 139,109 downloads 📌 v1.16 📅 4/28/2024
🟠 Updated over a year ago

By Ice cream · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/7/2024 📅 Created: 4/28/2024
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 62 Bug Fixes mods in this game by downloads

📋 About This Mod

I like them smooth transitions. No interpolation make me angry. Just watch video:

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Changelog:

Version 1. 16

- Fixed inability to exit sneak mode via a dedicated key after using blocking.

- Removed lower-body jitter when turning in place.

- Reworked Combo into Combo-Follow Up.

- Added patch for Extended and cancellable melee block window

Version 1. 14

- Removed movement restriction when doing melee attacks. This fixes numerous issues like bad transitions (anim cuts off) during AttackForwardA/B when using short/knife weapons, being forced to move in a current direction until attack animation fully finishes and inability to change attack direction until your current directional attack fully ends. This also fixes camera glitch when rotating the camera around player and attacking.

- Fixed unequip sounds not working at all and removed equip sounds on unequip.

- Holstering melee weapon now forces a random Idle Flavor to be played right away. I feel like you dont see those enough naturally since you need to stand still for a few seconds and then some.

Version 1. 12

- Restored controller animations that i broke.

- Fixed potential direction lock on walk-run transitions.

- Added optionals with combined edits.

Version 1. 11

- Fixed movement direction lock when you start moving on sneak mode exit transition. (When movement input starts during crouch up animation).

- Consistent Move Stop to reduce sliding.

- Consistent foot sync across Ready, Relaxed, Sneak locomotion states. (Tapping move key or switching walk-run will cycle the legs in order).

- Fixed Unequip locomotion reset.

- Added patch for Melee Hold Block

Version 1. 1

- Added changes from "3rd Person Behavior Fixes" which are the same, one hundred percent changes from Tactical Reload to support "Sprinter's Legendary effect modifies sprinting speed" feature.

Installation Order:

*Mods listed here are not required. Its simply an install order for mods that edit the same game files.

1. Tactical Reload.

2. 3rd Person Behavior Fixes.

3. Melee Hold Block.

4. This mod.

5. Patch for Melee Hold Block (Optional).

Compatibility:

3rd person Behavior Fixes

Tactical Reload

Melee Hold Block

Obviously will conflict with anything else that edits MeleeBehavior.hkx file.

Credits:

ajs52698 - Fallout 4 Havok guide.

Dexesttp and IceStormNG - HKXPack.

jarari - 3rd Person Behavior Fixes.

Ghostrider231 - Melee Hold Block.

Bwones - Tactical Reload.

🤖 AI-enhanced — based on mod data

A bug fix mod for Skyrim that adds smooth animation blending to crouched melee third-person locomotion. It's a niche fix for players who notice jarring transitions when sneaking and attacking. With over 2,000 endorsements and 139,000 downloads, it's a well-received utility mod.

✨ Key Features

Adds animation blending to crouched melee third-person locomotion.
Smooth transitions for sneaking melee attacks.
Behavior edit that improves third-person animation quality.

📊 Pros & Cons

✅ Pros

  • Community-approved with 2,072 endorsements and 139k downloads.
  • Fixes a specific immersion-breaking issue for sneaky melee builds.
  • Lightweight behavior edit—no new meshes or textures to worry about.

⚠️ Cons

  • Only affects crouched melee locomotion—no impact on other animations.
  • Requires a mod manager for proper installation (likely).
  • Last updated December 2024—may need testing with the latest Skyrim version.
🎯 Is This For You?
For stealth-focused players who notice the clunky animation transitions when attacking while crouched in third person. If you're a melee assassin or thief who spends time sneaking, this makes combat feel smoother. Skip if you play first-person only or don't care about animation polish.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Use a mod manager like Vortex or Mod Organizer 2 to install—manual extraction can break the behavior file.
  • Load this mod after other animation mods to ensure it takes priority.
  • Test in third-person with a dagger or sword while sneaking to see the difference.

📊 Mod Details

Game
Fallout 4 Mods
Author
Ice cream
Version
1.16
Downloads
139,109
Endorsements
2,072
Category
Bug Fixes
Created
4/28/2024
Updated
12/7/2024

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

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