Jamaica Plains Deep Clean and Remodel
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 135 Player Settlement mods in this game by downloads
📋 About This Mod
Repairs main building. Removes perm trash, junk, plants, etc. Previs/Precombines rebuilt. ESL Flagged
What does this mod do?
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[]Cleans the normally unremovable trash, debris, plants, planks, plywood, parking meter, dumpster, planters, bricks, etc.
[
]Does NOT modify normally scrapable objects, trash or otherwise.[]Repairs the main building walls, floor and roof to near original state, using in-game assets.
[]Makes ruined house to the SE scrapable via the hammer in front of it.
[]For those not wanting a full roof over the repaired build there is a hammer located on the second floor that can be scrapped to remove the roof and 2nd floor walls.
[]Added in door snap points on all the doorways, old and new. Doorways on repair 2nd floor disable if the floor/hammer is scrapped.
[]Light effect over candles on dresser and lantern now scrap with dresser and lantern.
[]Precombines rebuilt for all 18 cells, 2 previs rebuilt. Hence largest mod I've done so far. Most sensitive PnP I've worked on, worse than Sanctuary.
[]ESL Flagged, so plugin will not count against 255 max cap.
All in one is done -> Commonwealth Deep Clean and Remodel Collection
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[]This mod is part of the CDCRC ^^^
[]All vanilla settlements are included except for Oberland Station and Boston Airport.
[]The installer will allow player to pick and choose which settlements they want.
Mod Compatibility & SS2
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[]To ensure greater odds of compatibility make sure to load this or any DCnR mod last.
[
]This is a stand alone version, not specifically patched for SS2 or any other mod series.[]Checked SS2 resources, should be compatible. Will test directly via playthrough once I am done with DLC Settlements.
Load Order and Visual glitches "Breaking Previs"
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[]Always load DCnR mods last!
[]This mod has updated Precombine and Previs (PnP) files, for load order purposes that means it must be loaded after other mods that also have PnP files.
[]PnP in a nutshell -> “There can be only one"
[]The LOOT team was updated about 3 different PnP mods to auto-sort against, but there are too many to potentially count, so place my mods lower down on the list as is reasonable.
[]One of the three mods LOOT should auto-sort for is PRP. This mod is a PnP overhaul mod, that drastically helps with stability and performance. I strongly recommend using this mod. If one of my DCnR mods doesn't auto sort below PRP make sure to add a custom rule or manually sort it out.
[]If any of the content from one of my mods is invisible, blinking in and out, or NOT showing at all there could be a conflict with the load order could be off due to PnP file conflicts
A sample load order for your convenience:
[]Unofficial FO4 Patch
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[]Always load DCnR mods last!
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[]This mod is part of the CDCRC ^^^
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- VilanceD
- Version
- 1.2
- Downloads
- 2,608
- Endorsements
- 163
- Category
- Player Settlement
- Created
- 10/17/2022
- Updated
- 1/9/2023
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