Immersive Creation Club Weapon Paint Jobs
⚪ Last updated 2018⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 128 Patches mods in this game by downloads
📋 About This Mod
This mod aims to have the Faction and Mag based paint jobs unavailable until you unlock the corresponding Power Armor paint jobs.
Needs the corresponding Weapon Paint Jobs from the Creation club.
Immersive CC WPJ - Atom Cats.esp - The Atom Cat weapon paint unlockable when it is bought from Rowdy at the Atom Cats garage. It's unlocked with the same item as the power armor paint.
Immersive CC WPJ - Hot Rod.esp - This one covers all 3 Hot Rod paint jobs, Shark, Flames and Pink, and links them with the Magazines.
Immersive CC WPJ - Factions.esp - Covers the 4 factions, BOS, MM, and Institute. Again, these will all unlock at the same time as the power armor paints do.
The Gunners, Vault-Tec and Army paint jobs have been left untouched.
Immersive CC WPJ - 8 in 1.esp - If you have all 8 of the Weapon Paint Jobs. Just combines the other 3 ESP files into one.
Added individual ESPs for each of the Weapon Paint Jobs for those people who might only have 1 or 2 that they like, or have only been getting them when they are 100% off on the creation club.
Immersive Creation Club Vault-Tec Weapon Paint Jobs
This patch for Skyrim Special Edition alters the Creation Club Weapon Paint Jobs so they are no longer granted to the player at game start, instead requiring discovery or purchase. It's for players who want a more immersive progression with Creation Club content. With 188 endorsements and over 6,000 downloads, it's a niche but appreciated tweak.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 188 endorsements and over 6,000 downloads.
- Adds a sense of progression and reward to Creation Club content.
- Simple patch that does exactly what it says without bloat.
⚠️ Cons
- Requires the original Creation Club Weapon Paint Jobs content, which costs money.
- May conflict with other mods that alter the same Creation Club items.
- No updates since January 2018, so compatibility with newer game versions is uncertain.
For Skyrim players who own the Creation Club Weapon Paint Jobs and want to earn them through gameplay rather than having them handed over. If you're fine with getting everything at the start, this isn't necessary. It's a small quality-of-life immersion patch for those who care about progression.
💡 Beginner Tips
- Make sure you own the Creation Club content before installing this patch, or the mod won't have anything to modify.
- Place this patch after other mods that affect Creation Club items in your load order to ensure it takes effect.
- If you're using a mod manager, let it handle the file placement to avoid overwriting issues.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- ChibiCD
- Version
- 1.0
- Downloads
- 6,112
- Endorsements
- 188
- Category
- Patches
- Created
- 1/25/2018
- Updated
- 1/26/2018
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
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