HN66s SIRIUS.12 Assault Suit - Armorsmith Patch

⭐ ⭐ (349 endorsements) 📥 5,723 downloads 📌 v1 📅 7/7/2019
⚪ Last updated 2019

By Sacremas · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/7/2019 📅 Created: 7/7/2019
⚠️ Install Order · 4 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗
3📦 Sirius.12 Assault Armor Find it →
4📦 Armorsmith Extended Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #26 of 128 Patches mods in this game by downloads

📋 About This Mod

An updated Armorsmith patch for the Sirius. 12 Assault Suit by humannature66. Erroneous keywords have been removed and new added, the armor can now take thermooptics and eyewear-based mods like targeting HUD. There are also new AWKCR keywords that will make it sort better with sorting mods (though annoyingly I can't make the gloves and armor sort into their collapsed categories, anyone know what I'm doing wrong let me know and I will fix), I use VIS-G for my sorting mod and so the Twinblade weapon mods are weightless by default. Note that only Armorsmith and the original Sirius. 12 mod are requirements for this file, you don't need VIS-G or any other sorting mod. If requested I can make a version that removes the sorting tags and adds weight back onto the weapon mods.

The armor is also now crafted at the Armorsmith bench under Sirius Armor (find it at the bottom of the list likely), and requirements have changed; you now need a little bit of Ballistic Fiber and Circuitry to make them as well (still really low for such good gear; I added that more for immersion than balance), while to make the normal version you need Armorer 3 and Science 2, to make the Sunflare armor you need Science 3 instead, and for the top-tier Aurora version you need Armorer 4 and Science 4, while to craft the blade gauntlet you need Blacksmith 1 for the normal one, 2 for Sunflare and Blacksmith 3 for the Aurora one (note that they are crafted in the Armorsmith bench for simplicity's sake despite being weapons, instead of in the Weaponsmith bench), while to upgrade them you need Blacksmith 2 for Hardened and Blacksmith 3 for Sharp.

Statistically the armor and weapons are unchanged, beyond now being able to have a Chinese Stealth Suit style stealth field and thermal vision of course.

There are two versions of the patch, a regular esp, and a esl-tagged esp, which will adhere to esp load order but will function like an esl file. You just need one of the files, and they are not replacers for the original mod's esp.

This mod is based off an older patch by ryzr, which I used as basis for this patch.

Note that this patch is only for the . 12 version of the Sirius, not the Sirius. 16, because the . 12 is the one I use personally. The  . 16 has the same file name as the . 12 (and as such you can't use the two at the same time), but very different contents. Correction (thanks to KuroSnow for putting me right), the . 16 is an upgrade to the . 12 so you will technically be able to use this with the Sirius. 16 installed over the Sirirus. 12, however none of the . 16 parts (the exoskeleton and all the extra armor parts as well as being able to put faction decoration on your Sirirus. 12) will function properly if you are using this patch in that you won't be able to use faction decoration on the Sirius. 12 and the Sirius. 16 exoskeletons and parts won't be able to take Armorsmith mods on them, but you could technically do that and

🤖 AI-enhanced — based on mod data

This is an updated Armorsmith patch for the Sirius.12 Assault Armor mod by Humannature66, adding VIS tags for better sorting. It's a small utility mod for Fallout 4 players who use Armorsmith Extended and want the armor to work properly with that framework. With 349 endorsements and over 5,700 downloads, it's a community-trusted compatibility fix.

✨ Key Features

Updated Armorsmith patch for Sirius.12 Assault Armor
Adds VIS tags for improved inventory sorting

📊 Pros & Cons

✅ Pros

  • Community-approved with 349 endorsements and over 5,700 downloads
  • Essential for Armorsmith Extended users who want the Sirius.12 armor to work correctly
  • Includes VIS tags, so your inventory stays organized

⚠️ Cons

  • Requires the original Sirius.12 Assault Armor mod and Armorsmith Extended to function
  • Last updated in 2019, so it may not be compatible with the latest game patches or mod versions
  • Only useful if you use Armorsmith Extended; otherwise, it's pointless
🎯 Is This For You?
For Fallout 4 players who use Armorsmith Extended and have the Sirius.12 Assault Armor installed. If you're tired of armor pieces not showing up in the right categories or not working with the crafting system, this patch fixes that. Skip it if you don't use Armorsmith Extended or the Sirius.12 armor.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the original Sirius.12 Assault Armor and Armorsmith Extended installed before adding this patch.
  • Load this patch after the main armor mod in your load order to ensure the changes apply correctly.
  • If you use a mod manager like Vortex, let it handle the load order automatically, but double-check that the patch is placed after Armorsmith Extended.

📊 Mod Details

Game
Fallout 4 Mods
Author
Sacremas
Version
1
Downloads
5,723
Endorsements
349
Category
Patches
Created
7/7/2019
Updated
7/7/2019

🔧 How to Install Fallout 4 Mods

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