Immersive Creation Club Vault-Tec Weapon Paint Jobs

⭐ ⭐ (181 endorsements) 📥 5,559 downloads 📌 v1.2 📅 1/27/2018
⚪ Last updated 2018

By ChibiCD · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/5/2018 📅 Created: 1/27/2018
⚠️ Install Order · 2 steps
1🛠️ F4SE — Fallout 4 Script Extender Download ↗
2🔧 UFO4P — Unofficial Fallout 4 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #15 of 55 Immersion mods in this game by downloads

📋 About This Mod

This is an extension of my other mod Immersive Creation Club Weapon Paint Jobs.

-NEW- AWKCR (Armor and Weapon Keywords Community Resource) & VIS (Valdacil's Item Sorting) Patches. See Optional Files!

Current Features:

- 2x 10mm Pistols found in Vault 111 Overseer Office now come with Vault-Tec Paint Jobs.

- Custom Leveled list placing weapons with the Vault-Tec paint job.

Dressers in vaults have a small chance to spawn with 10mm or . 44 "Vault-Tec Issued" pistols.

Lockers inside vaults now have a small chance to spawn pistols, combat rifles or laser rifles.

Container leveled lists start at slightly higher levels for ballance. Don't expect to find any in Vault 111 fresh out of the freezer.

Vault 81 citizens have a chance to spawn with Vault-Tec skinned 10mm and . 44 pistols.

Vault 81 Security have a chance to spawn with Vault-Tec skinned pistols and rifles.

Vault 81 NPCs can still spawn with pipe pistols. You will see one or two with them, though the chance is much lower.

WIth them trading with the Commonwealth, I think it makes sense that they would use them as the Vault-Tec issued equipment needed replacing.

- The unique weapon 'Overseer's Guardian' now comes with the Vault-Tec paint job.

This was the only vanilla Leveled List I touched, and no scripts were edited.

This unique weapon is placed in the vendor's inventory at the start of the game by a quest script,

(AspirationalItems "For Vendors and Such" ),

and might only show up with the paint job in new games.

- Vault 111 NPC at the start of the game have been given painted weapons for the sake of immersion.

- v1. 1 New custom made PerkMag, the "Vault 111 Overseer's Handbook" can be found in Vault 111.

Vault-Tec paint jobs for Armor and Weapons are now unlocked with new 'Handbook"

Vault-Boy Headlamps for PA and Mining Helmet are also unlocked with Handbook. (Still needs Science Perk.)

- v1. 2 Removed PerkMag, the "Vault 111 Overseer's Handbook"

Vault-Tec Paint Jobs and Vault-Boy Headlamps are now unlocked through Immersive Paint Job Unlocks(IPJU).

IPJU is now a requirement. This prevents locking those features behind CC mods.

"Vault 111 Overseer's Handbook" will be back in the future as it's own Collectables Mod.

Planned Features:

- DLC support.

- Custom Unique weapons as an excuse to have Vault-Tec versions of the larger weapons in game.

Requirements:[/

🤖 AI-enhanced — based on mod data

Immersive Creation Club Vault-Tec Weapon Paint Jobs is a small immersion mod for Fallout 4 that integrates Vault-Tec weapon paint jobs into the game's leveled lists, specifically for Vault 81 NPCs and Vault-related containers. With 181 endorsements and 5,559 downloads, it's a niche addition for players who want these paints to appear naturally in the world.

✨ Key Features

Adds custom leveled lists to Vault 81 NPCs and Vault related containers.
Integrates Vault-Tec weapon paint jobs into the game world.
Designed for immersion, making paint jobs appear as loot or on NPCs.

📊 Pros & Cons

✅ Pros

  • Niche immersion fix that makes Vault-Tec paint jobs feel like part of the world.
  • Decent community support with 181 endorsements and over 5,500 downloads.
  • Lightweight and focused—does exactly what it says without bloat.

⚠️ Cons

  • Only affects Vault 81 and Vault containers, so impact is limited to specific areas.
  • Last updated in 2018, so it may not be compatible with newer mods or game patches.
  • Potential conflicts with other mods that alter leveled lists or Vault 81 NPCs.
🎯 Is This For You?
For Fallout 4 players who want Vault-Tec weapon paint jobs to appear naturally on NPCs and in containers, especially those who value immersion. Skip if you're looking for new paint jobs or gameplay changes—this only integrates existing Creation Club content.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you own the Vault-Tec Workshop DLC or the Creation Club paint jobs, as this mod references them.
  • Place this mod in your load order after other mods that edit leveled lists to avoid conflicts.
  • Use a mod manager like Vortex or Mod Organizer 2 for easy installation and removal.

📊 Mod Details

Game
Fallout 4 Mods
Author
ChibiCD
Version
1.2
Downloads
5,559
Endorsements
181
Category
Immersion
Created
1/27/2018
Updated
2/5/2018

🔧 How to Install Fallout 4 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 4 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.

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