Fort Strong IS Stronger
⚪ Last updated 2024⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 5.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #70 of 133 Player Settlement mods in this game by downloads
📋 About This Mod
New settlement location and overhaul
Back again !!!
Fort Strong is a location that i put off for a while because its a vanilla location with some quests.
I decided to take the plunge anyways and see if it will work properly as a settlement and IT DID !!
As you will see its no longer a main administration building and some ruins but a fully fledged town with stores,housing,a working pier and finally a military area like a depot/hub with a vertibird pad and maintenance facilities.
I obviously overhauled the whole area and added some land mass.
Ive taken the ruins and rebuilt them but also added many more.
Lets get into the lists...
Diner/bar ,Clinic,hardware store,Office building that you can change into what ever you need,another building also ready to be useful next to it,a gun shop/armorshop,HOTEL that can house 6 to 12 settlers(have it set up with single beds but should fit a double if you want).
The military building with the watch tower that controls the landing pad,its own diner,small barracks,and a apartment you can use for yourself. Included are a small hanger next to it. All these are on the island i created and easily defended.
Ive also included a small farm area next to the pier and a fish farm close to the town entrance .
You also have a big barge you can use as you see fit...
Many guard posts with a floor mat marker in most high places plus a few that guard various entrances.
Fish butcher,fish inspector (weighs fish) and 2 fish feeders that are assignable and count towards food and happiness
A couple of counters like trader in the hardware store,weapon counter in the gun shop.
The clinic also has a blue desk that is a marker to assign a nurse.
There are basically 2 diner areas and 2 bars but i didnt add any markers so its up to you to place either registers or markers for those. I didnt place my own because sometimes they cause issues.
Other resources:
A water purifier and food provider (75 water-35 food) next to the farm.
CAUTION!!! I strongly suggest you go there after activating the workshop and power on the water/food generator so that when you deploy a beacon and someone shows up your happiness doesnt drop.
We also have a dog named Tiberius patrolling the whole area.. ;)
Finally i also installed a NPC spawner (next to the clinic and spawns show up at the pier)
Some technical stuff:
Workshop is behind the original fort Strong building.(i couldnt put it somewhere else closer to the center because i wanted to keep it in the same cell as the map marker )You can also deploy the beacon back there and power for it is also provided.
The build area is HUGE and starts from the little red car past the Nordhagen settlement towards the Fort and covers the whole island. This also causes a tiny issue because of the game engine an
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- GreekRage
- Version
- 1.0
- Downloads
- 5,193
- Endorsements
- 292
- Category
- Player Settlement
- Created
- 11/27/2021
- Updated
- 3/14/2024
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