DLC and CC Backports for F4VR
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #8 of 13 VR mods in this game by downloads
📋 About This Mod
ATTENTION the the Next-Gen Update:
Can't recommend using this with the updated archives from FO4 at the moment.
As time permits, there will be an update.
Hey Folks,
After many hours of F4VR gameplay and even more hours of debugging, I decide the best way to bring F4VR up-to-date is to use the F4flat packages at all. Mainly due to the more up-to-date script base.
I backported these changes from the F4.esm and localized them and built them against F4VR.
In addition, a few important overwrites for the DLCs are included. These are mainly vanilla overrides of the DLCs, but don't always seem to carry over correctly.
This happens also due to the missing textures in FH and NW, but there is no fix inculded in this package at the moment, maybe later.
So again - it's more or less a basic update layer. With all Vanilla bugs included. :) - So you have to use UFO4P+VR fix & DLC_NWFH_VrFix on top or not.
One benefit, should be run all Creators Club content except the VR-workshops (with some editing work on the ESL files).
Hard requirments:
F4 Flat (Updated to lastest)
Soft requirments:
F4VR Script Loader
Versionschecker fix (for some CC content, you could also change the version in ESL>ESM files, which i prefer)
xedit/FO4edit (basicly installed for F4 FLAT, because you have to edit CC Content against Fallout4.exe NOT Fallout4VR.exe)
Installation:
If needed, backup your F4VR files.- is not absolutely necessary.
Believe me what doesn't work afterwards didn't work before and has nothing to do with the data files.
All of the VR specific parts are either hard coded and some things are included in the F4VR data files. e.g. Vaultdoorscript for VR, which is overwritten by UFO4P and therefore needs to be replaced again by UFO4P VR fix.
Replace these Files from F4flat to your F4VR Data folder:
Fallout4 - Animations.ba2
Fallout4 - Geometry.csg
Fallout4 - Interface.ba2
Fallout4 - Materials.ba2
Fallout4 - Meshes.ba2
Fallout4 - MeshesExtra.ba2
Fallout4 - Misc.ba2 (In every case, this is absolutly needed)
Fallout4 - NVflex.ba2 (not necessary, will not be loaded, but just copy it.)
Fallout4 - Shaders.ba2 (not necessary, will not be loaded, but just copy it.)
Fallout4 - Sounds.ba2
Fallout4 - Startup.ba2
Fallout4 - Voices.ba2
Fallout4 - Voices_xx.ba2 (if present for translations)
What about the Fallout 4 - TextureXX.ba2 files? Leave or copy them, i cant see any differnce. If you using an HD Overhault, who replaces them already, there is no need.
I higly recommonment, remove if present from F4VR Data:
Fallout4 - Mis
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- xi784
- Version
- 0.01
- Downloads
- 2,432
- Endorsements
- 37
- Category
- VR
- Created
- 2/20/2022
- Updated
- 2/20/2022
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