Alternative Activation Prompts
🟠 Updated over a year ago⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #78 of 110 User Interface mods in this game by downloads
📋 About This Mod
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[]Various prompts to conveniently interact with items, objects and NPCs
[
]Take notes[]Take All from unlocked containers and dead NPCs
[]Lock and unlock owned containers and doors in settlements
[]Unlock doors and terminal without having to enter them
[]Trade with merchants and settlers
[]Open Inventory of companions and settlers
[]Pet dogs, including dogmeat
[]Tip over brahmins like in previous titles
[]Equip armors, clothing, weapons and explosives
[]Equip items, including holotapes and notes, from unlocked containers and dead NPCs
[]Consume food, drinks, chems and flora
[]Fill one or all empty bottles from water sources and fountains, even outside of survival mode
[]All prompts can be toggled in the MCM
[]Translatable MCM and prompts
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[]NPC prompts have a distance limit of about 180 game units on companions, so you have to get close to them
[
]The trade prompt may appear for longer than expected if you assign a settler to another task - Vanilla issue[]You may experience freezing when taking items - Install Buffout 4 NG
[]Some consume prompts may not appear correctly because of incorrect/missing keywords - Use the Unofficial Fallout 4 Patch and Community Fixes Merged
Incompatible Mods
The following mods are, among others, partially compatible or completely redundant.
It is therefore recommended to uninstall those mods or toggle the appropriate prompt in the MCM.
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[]Give Me That Bottle
[
]Hands Off[]Quick Trade and Quick Trade Redux
[]Pet Any Dog
[]Grab and Eat All-in-One
[]Eating Off the Floor
[]Take and Equip or Use
[]Consume Without Pickup
[]Grab and Eat Revisited
[]Let Me Use That
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[]Give Me That Bottle
Alternative Activation Prompts is a UI mod that adds various interaction prompts for items, objects, and NPCs, including trade, equip, and consume options. It relies on Dynamic Activation Key and is popular with over 1,500 endorsements. Ideal for players seeking more convenient interactions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,588 endorsements and 260k downloads.
- Streamlines interactions, saving clicks for frequent actions like trading and equipping.
- Built on Dynamic Activation Key, a solid foundation for UI enhancements.
⚠️ Cons
- Requires Dynamic Activation Key as a dependency, adding setup steps.
- Last updated in February 2025—check compatibility with your current game version.
For Fallout 4 players who want quicker access to common interactions without digging through menus. Perfect for traders and hoarders who constantly swap gear. Skip if you prefer vanilla UI or dislike adding dependencies.
💡 Beginner Tips
- Install Dynamic Activation Key first, then this mod, and activate both in your mod manager.
- Check the mod's posts section for any known conflicts with other UI mods.
- If prompts don't appear, ensure Dynamic Activation Key is updated and load order is correct.
📊 Mod Details
- Game
- Fallout 4 Mods
- Author
- SoleVaultBoy
- Version
- 2.7.3
- Downloads
- 260,399
- Endorsements
- 1,588
- Category
- User Interface
- Created
- 10/28/2023
- Updated
- 2/1/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Fallout 4 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 4 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 4 commands, item IDs, and more.
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